Extra Junk in GT for triforce Hunt
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								Main.py
								
								
								
								
							
							
						
						
									
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								Main.py
								
								
								
								
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			@ -92,9 +92,10 @@ def main(args, seed=None):
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    elif args.algorithm == 'vt25':
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        distribute_items_restrictive(world, 0)
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    elif args.algorithm == 'vt26':
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        distribute_items_restrictive(world, random.randint(0, 15), shuffled_locations)
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        distribute_items_restrictive(world, gt_filler(world), shuffled_locations)
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    elif args.algorithm == 'balanced':
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        distribute_items_restrictive(world, random.randint(0, 15))
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        distribute_items_restrictive(world, gt_filler(world))
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    logger.info('Calculating playthrough.')
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			@ -131,6 +132,11 @@ def main(args, seed=None):
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    return world
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def gt_filler(world):
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    if world.goal == 'triforcehunt':
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        return random.randint(15, 50)
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    return random.randint(0, 15)
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def copy_world(world):
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    # ToDo: Not good yet
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    ret = World(world.shuffle, world.logic, world.mode, world.difficulty, world.timer, world.progressive, world.goal, world.algorithm, world.place_dungeon_items, world.check_beatable_only, world.shuffle_ganon, world.quickswap, world.fastmenu, world.disable_music, world.keysanity, world.custom, world.customitemarray)
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