shorten hint text a bit, now that it got longer
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@ -766,7 +766,7 @@ async def process_server_cmd(ctx : Context, cmd, args):
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'yellow' if hint.finding_player != ctx.slot else 'magenta')
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player_recvd = color(ctx.player_names[hint.receiving_player],
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'yellow' if hint.receiving_player != ctx.slot else 'magenta')
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text = f"[Hint]: {player_recvd}'s {item} can be found " \
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text = f"[Hint]: {player_recvd}'s {item} is " \
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f"at {color(get_location_name_from_address(hint.location), 'blue_bg', 'white')} in {player_find}'s World"
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if hint.entrance:
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text += " at " + color(hint.entrance, 'white_bg', 'black')
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@ -412,7 +412,7 @@ def collect_hints_location(ctx: Context, team: int, slot: int, location: str) ->
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def format_hint(ctx: Context, team: int, hint: Utils.Hint) -> str:
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text = f"[Hint]: {ctx.player_names[team, hint.receiving_player]}'s " \
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f"{Items.lookup_id_to_name[hint.item]} can be found " \
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f"{Items.lookup_id_to_name[hint.item]} is " \
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f"at {get_location_name_from_address(hint.location)} " \
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f"in {ctx.player_names[team, hint.finding_player]}'s World"
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