random.Random('') produces same results every single time.
prevent race cheating by players using "shuffletype-", where the seed field on the other side is blank.
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								Main.py
								
								
								
								
							
							
						
						
									
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								Main.py
								
								
								
								
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			@ -116,15 +116,11 @@ def main(args, seed=None):
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            world.shuffle[player] = shuffle
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            if shuffle == "vanilla":
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                world.er_seeds[player] = "vanilla"
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            elif seed.startswith("group-"):  # renamed from team to group to not confuse with existing team name use
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            elif seed.startswith("group-") or seed.startswith("team-") or args.race:
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                # renamed from team to group to not confuse with existing team name use
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                # TODO: remove "team-" on breaking_changes
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                world.er_seeds[player] = get_same_seed(world, (shuffle, seed, world.retro[player], world.mode[player], world.logic[player]))
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            elif seed.startswith("team-"):  # TODO: remove on breaking_changes
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                world.er_seeds[player] = get_same_seed(world, (shuffle, seed, world.retro[player], world.mode[player], world.logic[player]))
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            elif not args.race:
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                world.er_seeds[player] = seed
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            elif seed:  # race but with a set seed, ignore set seed and use group logic instead
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                world.er_seeds[player] = get_same_seed(world, (shuffle, seed, world.retro[player], world.mode[player], world.logic[player]))
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            else:  # race but without a set seed
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            else:  # not a race or group seed, use set seed as is.
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                world.er_seeds[player] = seed
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        elif world.shuffle[player] == "vanilla":
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            world.er_seeds[player] = "vanilla"
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