Rocks on Death Mountain are heavy.
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								Rules.py
								
								
								
								
							|  | @ -104,7 +104,7 @@ def global_rules(world): | ||||||
|     set_rule(world.get_entrance('Broken Bridge (West)'), lambda state: state.has('Hookshot')) |     set_rule(world.get_entrance('Broken Bridge (West)'), lambda state: state.has('Hookshot')) | ||||||
|     set_rule(world.get_entrance('Broken Bridge (East)'), lambda state: state.has('Hookshot')) |     set_rule(world.get_entrance('Broken Bridge (East)'), lambda state: state.has('Hookshot')) | ||||||
|     set_rule(world.get_entrance('East Death Mountain Teleporter'), lambda state: state.can_lift_heavy_rocks()) |     set_rule(world.get_entrance('East Death Mountain Teleporter'), lambda state: state.can_lift_heavy_rocks()) | ||||||
|     set_rule(world.get_entrance('Death Mountain Fairy Drop Area Rocks'), lambda state: state.can_lift_rocks()) |     set_rule(world.get_entrance('Death Mountain Fairy Drop Area Rocks'), lambda state: state.can_lift_heavy_rocks()) | ||||||
|     set_rule(world.get_entrance('Death Mountain Climb Push Block Reverse'), lambda state: state.has('Mirror'))  # can erase block |     set_rule(world.get_entrance('Death Mountain Climb Push Block Reverse'), lambda state: state.has('Mirror'))  # can erase block | ||||||
|     set_rule(world.get_entrance('Death Mountain (Top)'), lambda state: state.has('Hammer')) |     set_rule(world.get_entrance('Death Mountain (Top)'), lambda state: state.has('Hammer')) | ||||||
|     set_rule(world.get_entrance('Turtle Rock Teleporter'), lambda state: state.can_lift_heavy_rocks() and state.has('Hammer')) |     set_rule(world.get_entrance('Turtle Rock Teleporter'), lambda state: state.can_lift_heavy_rocks() and state.has('Hammer')) | ||||||
|  |  | ||||||
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