RoR2: regions unreachable fix (#1459)
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@ -33,7 +33,7 @@ def create_regions(multiworld: MultiWorld, player: int):
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"Sulfur Pools": RoRRegionData([], ["OrderedStage_3"])
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}
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other_regions: Dict[str, RoRRegionData] = {
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"Commencement": RoRRegionData(None, ["Victory"]),
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"Commencement": RoRRegionData(None, ["Victory", "Petrichor V"]),
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"OrderedStage_5": RoRRegionData(None, ["Hidden Realm: A Moment, Fractured", "Commencement"]),
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"OrderedStage_1": RoRRegionData(None, ["Hidden Realm: Bazaar Between Time",
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"Hidden Realm: Gilded Coast", "Abandoned Aqueduct", "Wetland Aspect"]),
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@ -140,9 +140,7 @@ def set_rules(multiworld: MultiWorld, player: int) -> None:
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has_location_access_rule(multiworld, environment_name, player, newt, "Newt Altar")
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if i > 0:
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has_entrance_access_rule(multiworld, f"Stage_{i}", environment_name, player)
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has_entrance_access_rule(multiworld, f"Sky Meadow", "Hidden Realm: Bulwark's Ambry", player)
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has_entrance_access_rule(multiworld, f"Hidden Realm: A Moment, Fractured", "Hidden Realm: A Moment, Whole", player)
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has_entrance_access_rule(multiworld, f"Stage_1", "Hidden Realm: Gilded Coast", player)
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has_entrance_access_rule(multiworld, f"Stage_1", "Hidden Realm: Bazaar Between Time", player)
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has_entrance_access_rule(multiworld, f"Hidden Realm: Bazaar Between Time", "Void Fields", player)
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has_entrance_access_rule(multiworld, f"Stage_5", "Commencement", player)
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@ -216,8 +216,7 @@ class RiskOfRainWorld(World):
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# This should shave down comparions.
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elif name in environment_ALL_table.keys():
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if name in {"Void Fields", "Hidden Realm: Bazaar Between Time", "Hidden Realm: Bulwark's Ambry",
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"Hidden Realm: Gilded Coast,"}:
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if name in {"Hidden Realm: Bulwark's Ambry", "Hidden Realm: Gilded Coast,"}:
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classification = ItemClassification.useful
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else:
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classification = ItemClassification.progression
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