Yoshi's Island: add patch suffix (#3061)
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@ -36,6 +36,7 @@ VALID_GAME_STATES = [0x0F, 0x10, 0x2C]
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class YoshisIslandSNIClient(SNIClient):
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game = "Yoshi's Island"
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patch_suffix = ".apyi"
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async def deathlink_kill_player(self, ctx: "SNIContext") -> None:
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from SNIClient import DeathState, snes_buffered_write, snes_flush_writes, snes_read
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