merge of 6bf02455e6
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@ -1368,11 +1368,8 @@ def link_inverted_entrances(world, player):
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# tavern back door cannot be shuffled yet
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connect_doors(world, ['Tavern North'], ['Tavern'], player)
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caves.append(tuple(world.random.sample(
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['Hyrule Castle Exit (South)', 'Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)'], 3)))
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lw_entrances.append('Hyrule Castle Entrance (South)')
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if not world.shuffle_ganon:
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connect_two_way(world, 'Inverted Ganons Tower', 'Inverted Ganons Tower Exit', player)
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hc_ledge_entrances = ['Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)']
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@ -1438,6 +1435,9 @@ def link_inverted_entrances(world, player):
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connect_caves(world, dw_entrances, [], old_man_house, player)
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connect_mandatory_exits(world, lw_entrances, caves, lw_must_exits, player)
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# put all HC exits in LW in inverted full shuffle
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connect_caves(world, lw_entrances, [], [('Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)', 'Hyrule Castle Exit (South)')], player)
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# place old man, has limited options
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# exit has to come from specific set of doors, the entrance is free to move about
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old_man_entrances = [door for door in old_man_entrances if door in dw_entrances + lw_entrances]
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