Muse Dash: Rename some Trap Items to match the wider community name (#2180)

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Justus Lind 2023-11-16 20:33:56 +10:00 committed by GitHub
parent a4b625c3e3
commit e66ce6c05f
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2 changed files with 4 additions and 3 deletions

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@ -44,8 +44,8 @@ class MuseDashCollections:
vfx_trap_items: Dict[str, int] = {
"Bad Apple Trap": STARTING_CODE + 1,
"Pixelate Trap": STARTING_CODE + 2,
"Random Wave Trap": STARTING_CODE + 3,
"Shadow Edge Trap": STARTING_CODE + 4,
"Ripple Trap": STARTING_CODE + 3,
"Vignette Trap": STARTING_CODE + 4,
"Chromatic Aberration Trap": STARTING_CODE + 5,
"Background Freeze Trap": STARTING_CODE + 6,
"Gray Scale Trap": STARTING_CODE + 7,

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@ -48,8 +48,9 @@ class MuseDashWorld(World):
# World Options
game = "Muse Dash"
options_dataclass: ClassVar[Type[PerGameCommonOptions]] = MuseDashOptions
options: MuseDashOptions
topology_present = False
data_version = 11
web = MuseDashWebWorld()
# Necessary Data