Item Plando: make world selection deterministic
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Fill.py
3
Fill.py
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@ -840,8 +840,7 @@ def distribute_planned(world: MultiWorld) -> None:
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maxcount = placement['count']['target']
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from_pool = placement['from_pool']
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candidates = list(location for location in world.get_unfilled_locations_for_players(locations,
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worlds))
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candidates = list(world.get_unfilled_locations_for_players(locations, sorted(worlds)))
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world.random.shuffle(candidates)
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world.random.shuffle(items)
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count = 0
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