From ea2175cb8a22da1a4e98c89503aa9ecf47ad7bac Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Mon, 30 Jan 2023 00:54:57 +0100 Subject: [PATCH] MultiServer: load old forfeit_mode if release_mode not present --- MultiServer.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MultiServer.py b/MultiServer.py index 1df09362..98d0905b 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -574,7 +574,7 @@ class Context: self.location_check_points = savedata["game_options"]["location_check_points"] self.server_password = savedata["game_options"]["server_password"] self.password = savedata["game_options"]["password"] - self.release_mode = savedata["game_options"]["release_mode"] + self.release_mode = savedata["game_options"].get("release_mode", savedata["game_options"].get("forfeit_mode", "goal")) self.remaining_mode = savedata["game_options"]["remaining_mode"] self.collect_mode = savedata["game_options"]["collect_mode"] self.item_cheat = savedata["game_options"]["item_cheat"]