From ec9ef21cc0d01b1ee10cf59c6ecdb9d2236e4c4e Mon Sep 17 00:00:00 2001 From: Fabian Dill <fabian.dill@web.de> Date: Thu, 11 Nov 2021 00:06:51 +0100 Subject: [PATCH] Tests: add create_item test --- requirements.txt | 4 ++-- test/general/TestItems.py | 12 ++++++++++++ test/general/TestReachability.py | 1 - test/general/TestUniqueness.py | 4 ---- 4 files changed, 14 insertions(+), 7 deletions(-) create mode 100644 test/general/TestItems.py diff --git a/requirements.txt b/requirements.txt index 77c6107d..bf31f568 100644 --- a/requirements.txt +++ b/requirements.txt @@ -2,7 +2,7 @@ colorama>=0.4.4 websockets>=10.0 PyYAML>=6.0 fuzzywuzzy>=0.18.0 -prompt_toolkit>=3.0.20 +prompt_toolkit>=3.0.22 appdirs>=1.4.4 -jinja2>=3.0.2 +jinja2>=3.0.3 schema>=0.7.4 diff --git a/test/general/TestItems.py b/test/general/TestItems.py new file mode 100644 index 00000000..6cf3e2d1 --- /dev/null +++ b/test/general/TestItems.py @@ -0,0 +1,12 @@ +import unittest +from worlds.AutoWorld import AutoWorldRegister + + +class TestBase(unittest.TestCase): + def testCreateItem(self): + for game_name, world_type in AutoWorldRegister.world_types.items(): + proxy_world = world_type(None, 0) # this is identical to MultiServer.py creating worlds + for item_name in world_type.item_name_to_id: + with self.subTest("Create Item", item_name=item_name, game_name=game_name): + item = proxy_world.create_item(item_name) + self.assertEqual(item.name, item_name) diff --git a/test/general/TestReachability.py b/test/general/TestReachability.py index b730d7be..8786d13c 100644 --- a/test/general/TestReachability.py +++ b/test/general/TestReachability.py @@ -6,7 +6,6 @@ from worlds.AutoWorld import AutoWorldRegister from . import setup_default_world class TestBase(unittest.TestCase): - _state_cache = {} gen_steps = ["generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill"] def testAllStateCanReachEverything(self): diff --git a/test/general/TestUniqueness.py b/test/general/TestUniqueness.py index baf3792c..f8ea8b26 100644 --- a/test/general/TestUniqueness.py +++ b/test/general/TestUniqueness.py @@ -1,12 +1,8 @@ import unittest -from BaseClasses import MultiWorld from worlds.AutoWorld import AutoWorldRegister class TestBase(unittest.TestCase): - world: MultiWorld - _state_cache = {} - def testUniqueItems(self): known_item_ids = set() for gamename, world_type in AutoWorldRegister.world_types.items():