From ed033a440aedf739a568126000732e6a62857fc2 Mon Sep 17 00:00:00 2001 From: AmazingAmpharos Date: Sun, 11 Feb 2018 03:50:24 -0600 Subject: [PATCH] Bug fix for custom item pools Triforce Pieces will now be correctly considered when deciding on how much Nothing to pad the item pool with. --- ItemList.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ItemList.py b/ItemList.py index 918b4470..86f405a8 100644 --- a/ItemList.py +++ b/ItemList.py @@ -393,7 +393,7 @@ def make_custom_item_pool(progressive, shuffle, difficulty, timer, goal, mode, c if customitemarray[66] > total_items_to_place: customitemarray[66] = total_items_to_place itemtotal = 0 - for x in range(0, 64): + for x in range(0, 65): itemtotal = itemtotal + customitemarray[x] itemtotal = itemtotal + customitemarray[66]