allow swamp BK in first chest in hybrid major glitches
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@ -261,7 +261,7 @@ def global_rules(world, player):
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if world.accessibility[player] != 'locations':
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set_always_allow(world.get_location('Swamp Palace - Big Chest', player), lambda state, item: item.name == 'Big Key (Swamp Palace)' and item.player == player)
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set_rule(world.get_entrance('Swamp Palace (North)', player), lambda state: state.has('Hookshot', player))
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if not world.smallkey_shuffle[player] and world.logic[player] != 'nologic':
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if not world.smallkey_shuffle[player] and world.logic[player] not in ['hybridglitches', 'nologic']:
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forbid_item(world.get_location('Swamp Palace - Entrance', player), 'Big Key (Swamp Palace)', player)
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set_rule(world.get_entrance('Thieves Town Big Key Door', player), lambda state: state.has('Big Key (Thieves Town)', player))
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