allow swamp BK in first chest in hybrid major glitches
This commit is contained in:
		
							parent
							
								
									391f42b4f2
								
							
						
					
					
						commit
						efe02e2591
					
				| 
						 | 
					@ -261,7 +261,7 @@ def global_rules(world, player):
 | 
				
			||||||
    if world.accessibility[player] != 'locations':
 | 
					    if world.accessibility[player] != 'locations':
 | 
				
			||||||
        set_always_allow(world.get_location('Swamp Palace - Big Chest', player), lambda state, item: item.name == 'Big Key (Swamp Palace)' and item.player == player)
 | 
					        set_always_allow(world.get_location('Swamp Palace - Big Chest', player), lambda state, item: item.name == 'Big Key (Swamp Palace)' and item.player == player)
 | 
				
			||||||
    set_rule(world.get_entrance('Swamp Palace (North)', player), lambda state: state.has('Hookshot', player))
 | 
					    set_rule(world.get_entrance('Swamp Palace (North)', player), lambda state: state.has('Hookshot', player))
 | 
				
			||||||
    if not world.smallkey_shuffle[player] and world.logic[player] != 'nologic':
 | 
					    if not world.smallkey_shuffle[player] and world.logic[player] not in ['hybridglitches', 'nologic']:
 | 
				
			||||||
        forbid_item(world.get_location('Swamp Palace - Entrance', player), 'Big Key (Swamp Palace)', player)
 | 
					        forbid_item(world.get_location('Swamp Palace - Entrance', player), 'Big Key (Swamp Palace)', player)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    set_rule(world.get_entrance('Thieves Town Big Key Door', player), lambda state: state.has('Big Key (Thieves Town)', player))
 | 
					    set_rule(world.get_entrance('Thieves Town Big Key Door', player), lambda state: state.has('Big Key (Thieves Town)', player))
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue