From f040e96bef9a28ec3bdc46cdff93488fdc004c0d Mon Sep 17 00:00:00 2001 From: CaitSith2 Date: Mon, 14 Sep 2020 23:09:47 -0700 Subject: [PATCH] Fix for Killable thieves, tile shuffle, bush shuffle always saying Yes in the spoiler log. --- BaseClasses.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/BaseClasses.py b/BaseClasses.py index f0f86a1e..9e8da063 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1375,9 +1375,9 @@ class Spoiler(object): 'Enemy shuffle: %s\n' % bool_to_text(self.metadata['enemy_shuffle'][player])) outfile.write('Enemy health: %s\n' % self.metadata['enemy_health'][player]) outfile.write('Enemy damage: %s\n' % self.metadata['enemy_damage'][player]) - outfile.write(f'Killable thieves: {bool_to_text(self.metadata["killable_thieves"])}\n') - outfile.write(f'Shuffled tiles: {bool_to_text(self.metadata["tile_shuffle"])}\n') - outfile.write(f'Shuffled bushes: {bool_to_text(self.metadata["bush_shuffle"])}\n') + outfile.write(f'Killable thieves: {bool_to_text(self.metadata["killable_thieves"][player])}\n') + outfile.write(f'Shuffled tiles: {bool_to_text(self.metadata["tile_shuffle"][player])}\n') + outfile.write(f'Shuffled bushes: {bool_to_text(self.metadata["bush_shuffle"][player])}\n') outfile.write( 'Hints: %s\n' % ('Yes' if self.metadata['hints'][player] else 'No')) outfile.write('Beemizer: %s\n' % self.metadata['beemizer'][player])