ALTTP: Ensure all Hyrule Castle keys are local in Standard (#2582)

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Alchav 2023-12-09 13:33:51 -05:00 committed by GitHub
parent a9a6c72d2c
commit f10431779b
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2 changed files with 11 additions and 8 deletions

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@ -682,8 +682,6 @@ def get_pool_core(world, player: int):
key_location = world.random.choice(key_locations)
place_item(key_location, "Small Key (Universal)")
pool = pool[:-3]
if world.key_drop_shuffle[player]:
pass # pool.extend([item_to_place] * (len(key_drop_data) - 1))
return (pool, placed_items, precollected_items, clock_mode, treasure_hunt_count, treasure_hunt_icon,
additional_pieces_to_place)

View File

@ -289,12 +289,17 @@ class ALTTPWorld(World):
self.waterfall_fairy_bottle_fill = self.random.choice(bottle_options)
self.pyramid_fairy_bottle_fill = self.random.choice(bottle_options)
if multiworld.mode[player] == 'standard' \
and multiworld.smallkey_shuffle[player] \
and multiworld.smallkey_shuffle[player] != smallkey_shuffle.option_universal \
and multiworld.smallkey_shuffle[player] != smallkey_shuffle.option_own_dungeons \
and multiworld.smallkey_shuffle[player] != smallkey_shuffle.option_start_with:
self.multiworld.local_early_items[self.player]["Small Key (Hyrule Castle)"] = 1
if multiworld.mode[player] == 'standard':
if multiworld.smallkey_shuffle[player]:
if (multiworld.smallkey_shuffle[player] not in
(smallkey_shuffle.option_universal, smallkey_shuffle.option_own_dungeons,
smallkey_shuffle.option_start_with)):
self.multiworld.local_early_items[self.player]["Small Key (Hyrule Castle)"] = 1
self.multiworld.local_items[self.player].value.add("Small Key (Hyrule Castle)")
self.multiworld.non_local_items[self.player].value.discard("Small Key (Hyrule Castle)")
if multiworld.bigkey_shuffle[player]:
self.multiworld.local_items[self.player].value.add("Big Key (Hyrule Castle)")
self.multiworld.non_local_items[self.player].value.discard("Big Key (Hyrule Castle)")
# system for sharing ER layouts
self.er_seed = str(multiworld.random.randint(0, 2 ** 64))