RoR2: fix event exits for dlc stages (#1946)
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@ -90,8 +90,8 @@ def create_regions(multiworld: MultiWorld, player: int):
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# DLC Locations
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if multiworld.dlc_sotv[player]:
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non_dlc_regions["Menu"].region_exits.append("Siphoned Forest")
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other_regions["OrderedStage_2"].region_exits.append("Aphelian Sanctuary")
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other_regions["OrderedStage_3"].region_exits.append("Sulfur Pools")
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other_regions["OrderedStage_1"].region_exits.append("Aphelian Sanctuary")
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other_regions["OrderedStage_2"].region_exits.append("Sulfur Pools")
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other_regions["Void Fields"].region_exits.append("Void Locus")
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regions_pool: Dict = {**all_location_regions, **other_regions, **dlc_other_regions}
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