remove leftover debug log
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@ -271,7 +271,6 @@ class ALTTPWorld(World):
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key = world.create_item("Small Key (Hyrule Castle)", player)
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loc = viable.pop()
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loc.place_locked_item(key)
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logging.info(loc)
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fill_locations.remove(loc)
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world.random.shuffle(fill_locations)
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# TODO: investigate not creating the key in the first place
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