The Witness: Ban Excluded Panels from Panel Hunt (#3818)

* excluded panels should not be picked by panel hunt

* ban excluded panels from panel hunt

* Get rid of an unused variable
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NewSoupVi 2024-08-23 00:23:05 +02:00 committed by GitHub
parent 31852801c9
commit f390b33c17
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4 changed files with 5 additions and 5 deletions

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@ -90,7 +90,7 @@ class WitnessWorld(World):
"laser_ids_to_hints": self.laser_ids_to_hints,
"progressive_item_lists": self.player_items.get_progressive_item_ids_in_pool(),
"obelisk_side_id_to_EPs": static_witness_logic.OBELISK_SIDE_ID_TO_EP_HEXES,
"precompleted_puzzles": [int(h, 16) for h in self.player_logic.EXCLUDED_LOCATIONS],
"precompleted_puzzles": [int(h, 16) for h in self.player_logic.EXCLUDED_ENTITIES],
"entity_to_name": static_witness_logic.ENTITY_ID_TO_NAME,
"panel_hunt_required_absolute": self.panel_hunt_required_count
}

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@ -77,6 +77,7 @@ class EntityHuntPicker:
return (
self.player_logic.solvability_guaranteed(panel_hex)
and panel_hex not in self.player_logic.EXCLUDED_ENTITIES
and not (
# Due to an edge case, Discards have to be on in disable_non_randomized even if Discard Shuffle is off.
# However, I don't think they should be hunt panels in this case.

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@ -44,7 +44,7 @@ class WitnessPlayerLocations:
self.CHECK_LOCATIONS = self.CHECK_LOCATIONS - {
static_witness_logic.ENTITIES_BY_HEX[entity_hex]["checkName"]
for entity_hex in player_logic.COMPLETELY_DISABLED_ENTITIES | player_logic.PRECOMPLETED_LOCATIONS
for entity_hex in player_logic.COMPLETELY_DISABLED_ENTITIES
}
self.CHECK_PANELHEX_TO_ID = {

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@ -108,8 +108,7 @@ class WitnessPlayerLogic:
self.EVENT_ITEM_PAIRS: Dict[str, Tuple[str, str]] = {}
self.COMPLETELY_DISABLED_ENTITIES: Set[str] = set()
self.DISABLE_EVERYTHING_BEHIND: Set[str] = set()
self.PRECOMPLETED_LOCATIONS: Set[str] = set()
self.EXCLUDED_LOCATIONS: Set[str] = set()
self.EXCLUDED_ENTITIES: Set[str] = set()
self.ADDED_CHECKS: Set[str] = set()
self.VICTORY_LOCATION = "0x0356B"
@ -659,7 +658,7 @@ class WitnessPlayerLogic:
self.COMPLETELY_DISABLED_ENTITIES.add(loc_obj["entity_hex"])
elif loc_obj["entityType"] == "Panel":
self.EXCLUDED_LOCATIONS.add(loc_obj["entity_hex"])
self.EXCLUDED_ENTITIES.add(loc_obj["entity_hex"])
for adjustment_lineset in adjustment_linesets_in_order:
current_adjustment_type = None