OoT: remove early ROM check
Will be replaced with an Autoworld class method, can_generate
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				|  | @ -89,13 +89,6 @@ class OOTWorld(World): | ||||||
|         self.hint_data_available = threading.Event() |         self.hint_data_available = threading.Event() | ||||||
|         super(OOTWorld, self).__init__(world, player) |         super(OOTWorld, self).__init__(world, player) | ||||||
| 
 | 
 | ||||||
|     @classmethod |  | ||||||
|     def stage_generate_early(cls, world: MultiWorld): |  | ||||||
|         # Check that an OoT ROM exists at the specified path. Raises exception on failure. |  | ||||||
|         # We don't need the ROM until output, but we want to fail early if no ROM is provided. |  | ||||||
|         rom = Rom(file=get_options()['oot_options']['rom_file']) |  | ||||||
|         del rom |  | ||||||
| 
 |  | ||||||
|     def generate_early(self): |     def generate_early(self): | ||||||
|         # Player name MUST be at most 16 bytes ascii-encoded, otherwise won't write to ROM correctly |         # Player name MUST be at most 16 bytes ascii-encoded, otherwise won't write to ROM correctly | ||||||
|         if len(bytes(self.world.get_player_name(self.player), 'ascii')) > 16: |         if len(bytes(self.world.get_player_name(self.player), 'ascii')) > 16: | ||||||
|  |  | ||||||
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