diff --git a/Rom.py b/Rom.py index 7463a977..35ee640e 100644 --- a/Rom.py +++ b/Rom.py @@ -1019,8 +1019,8 @@ def write_strings(rom, world): # Let's keep this guy's text accurate to the shuffle setting. if world.shuffle in ['vanilla', 'dungeonsfull', 'dungeonssimple']: - tt['kakariko_flophouse_man_no_flippers'] = 'I really hate mowing my yard.\n\n\nI should move.' - tt['kakariko_flophouse_man'] = 'I really hate mowing my yard.\n\n\nI should move.' + tt['kakariko_flophouse_man_no_flippers'] = 'I really hate mowing my yard.\n{PAGEBREAK}\nI should move.' + tt['kakariko_flophouse_man'] = 'I really hate mowing my yard.\n{PAGEBREAK}\nI should move.' # For hints, first we write hints about entrances, some from the inconvenient list others from all reasonable entrances. if world.hints: diff --git a/Text.py b/Text.py index 71eb6ce6..22b2e044 100644 --- a/Text.py +++ b/Text.py @@ -1864,8 +1864,8 @@ class TextTable(object): # 180 text['game_chest_play_no'] = CompressedTextMapper.convert("Well fine, I didn't want your rupees.") text['game_chest_lost_woods'] = CompressedTextMapper.convert("Pay 100 rupees open 1 chest. Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}") - text['kakariko_flophouse_man_no_flippers'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n\nI hope you don't mind.") - text['kakariko_flophouse_man'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n\nI hope you don't mind.") + text['kakariko_flophouse_man_no_flippers'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n{PAGEBREAK}\nI hope you don't mind.") + text['kakariko_flophouse_man'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n{PAGEBREAK}\nI hope you don't mind.") text['menu_start_2'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Sanctuary\n{CHOICE3}", False) text['menu_start_3'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Sanctuary\n Mountain Cave\n{CHOICE2}", False) text['menu_pause'] = CompressedTextMapper.convert("{SPEED0}\n≥continue\n save and quit\n{CHOICE3}", False)