Risk of Rain 2: fix lunar item removal affects all following worlds' presets
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@ -49,7 +49,7 @@ class RiskOfRainWorld(World):
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"Equipment": self.world.random.randint(0, 50)
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"Equipment": self.world.random.randint(0, 50)
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}
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}
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else:
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else:
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junk_pool = item_pool_weights[pool_option]
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junk_pool = item_pool_weights[pool_option].copy()
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else:# generate junk pool from user created presets
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else:# generate junk pool from user created presets
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junk_pool = {
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junk_pool = {
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"Item Scrap, Green": self.world.green_scrap[self.player].value,
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"Item Scrap, Green": self.world.green_scrap[self.player].value,
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