Comment the defaults, with instructions to uncomment and change the values.
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# This is a sample configuration for the Web host.  If you wish to change any of these,  rename this file to config.yaml
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# This is a sample configuration for the Web host.  
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# If you wish to change any of these,  rename this file to config.yaml
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# Default values are shown here.  Uncomment and change the values as desired.
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# TODO
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SELFHOST: true
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#SELFHOST: true
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# Maximum concurrent world gens
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GENERATORS: 8
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#GENERATORS: 8
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# TODO
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SELFLAUNCH: true
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#SELFLAUNCH: true
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# TODO
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DEBUG: false
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#DEBUG: false
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# Web hosting port
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PORT: 80
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#PORT: 80
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# Place where uploads go.
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UPLOAD_FOLDER: uploads
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#UPLOAD_FOLDER: uploads
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# Maximum upload size.  Default is 64 megabyte (64 * 1024 * 1024)
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MAX_CONTENT_LENGTH: 67108864
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#MAX_CONTENT_LENGTH: 67108864
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# Secret key used to determine important things like cookie authentication of room/seed page ownership.
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# If you wish to deploy, uncomment the following line and set it to something not easily guessable.
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# SECRET_KEY: "Your secret key here" 
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# TODO
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JOB_THRESHOLD: 2
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#JOB_THRESHOLD: 2
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# waitress uses one thread for I/O, these are for processing of view that get sent
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WAITRESS_THREADS: 10
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#WAITRESS_THREADS: 10
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# Database provider details:
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PONY:
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  provider: "sqlite"
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  filename: "ap.db3" # This MUST be the ABSOLUTE PATH to the file.
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  create_db: true
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#PONY:
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#  provider: "sqlite"
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#  filename: "ap.db3" # This MUST be the ABSOLUTE PATH to the file.
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#  create_db: true
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# Maximum number of players that are allowed to be rolled on the server. After this limit, one should roll locally and upload the results.
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MAX_ROLL: 20
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#MAX_ROLL: 20
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# TODO
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CACHE_TYPE: "simple"
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#CACHE_TYPE: "simple"
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# TODO
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JSON_AS_ASCII: false
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#JSON_AS_ASCII: false
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# Patch target.  This is the address encoded into the patch that will be used for client auto-connect.
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PATCH_TARGET: archipelago.gg
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#PATCH_TARGET: archipelago.gg
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