SMW: Adjust Butter Bridge 2 - Dragon Coins logic (#1332)

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PoryGone 2022-12-17 03:18:23 -05:00 committed by GitHub
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commit f8bc3359c7
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1 changed files with 1 additions and 1 deletions

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@ -791,7 +791,7 @@ def create_regions(world, player: int, active_locations):
lambda state: state.has(ItemName.mario_climb, player))
add_location_to_region(world, player, active_locations, LocationName.butter_bridge_1_region, LocationName.butter_bridge_1_dragon)
add_location_to_region(world, player, active_locations, LocationName.butter_bridge_2_region, LocationName.butter_bridge_2_dragon,
lambda state: (state.has(ItemName.yoshi_activate, player) or
lambda state: (state.has(ItemName.mario_run, player) and
state.has(ItemName.progressive_powerup, player, 3)))
add_location_to_region(world, player, active_locations, LocationName.cheese_bridge_region, LocationName.cheese_bridge_dragon,
lambda state: (state.has(ItemName.yoshi_activate, player) or