LttP: actually fix shop shuffle u with grouped_random progressive
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@ -396,7 +396,7 @@ def shuffle_shops(world, items, player: int):
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option = world.shop_shuffle[player]
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if 'u' in option:
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progressive = world.progressive[player]
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progressive = world.random.choice([True, False]) if progressive == 'option_grouped_random' else progressive == 'on'
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progressive = world.random.choice([True, False]) if progressive == 'grouped_random' else progressive == 'on'
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progressive &= world.goal == 'icerodhunt'
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new_items = ["Bomb Upgrade (+5)"] * 6
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new_items.append("Bomb Upgrade (+5)" if progressive else "Bomb Upgrade (+10)")
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