re-added stuff (#7)

* add minecraft randomizer usage/installation tutorial

* update tutorial to specify Java edition of Minecraft to avoid confusion.

* fixed some grammar and spelling in the minecraft_en.md tutorial

* add minecraft randomizer usage/installation tutorial

* update tutorial to specify Java edition of Minecraft to avoid confusion.

* fixed some grammar and spelling in the minecraft_en.md tutorial

* update readme to relfect removal of name field from connect command.

* re-added explenations in yaml manualy wrapped the lines to stop them from looking weird on the web page.
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@ -61,28 +61,48 @@ can all have different options.
A basic minecraft yaml will look like this.
```yaml
description: Template Name
# Your name in-game. Spaces will be replaced with underscores and there is a 16 character limit
# Your name in-game. Spaces will be replaced with underscores and
# there is a 16 character limit
name: YourName
game: Minecraft
# Shared Options supported by all games:
accessibility: locations
progression_balancing: off
# Minecraft Specific Options
# Number of advancements required (out of 92 total) to spawn the
# Ender Dragon and complete the game.
advancement_goal:
few: 0
normal: 1
many: 0
few: 0 #30
normal: 1 #50
many: 0 #70
# Modifies the level of items logically required for exploring
# dangerous areas and fighting bosses.
combat_difficulty:
easy: 0
normal: 1
hard: 0
# Junk-fills certain RNG-reliant or tedious advancements with XP rewards.
include_hard_advancements:
on: 0
off: 1
# Junk-fills extremely difficult advancements;
# this is only How Did We Get Here? and Adventuring Time.
include_insane_advancements:
on: 0
off: 1
# Some advancements require defeating the Ender Dragon;
# this will junk-fill them so you won't have to finish to send some items.
include_postgame_advancements:
on: 0
off: 1
#enables shuffling of villages, outposts, fortresses, bastions, and end cities.
shuffle_structures:
on: 1
off: 0