TUNIC: Some cleanup (#3115)
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@ -125,7 +125,7 @@ class TunicWorld(World):
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item_table[filler].classification == ItemClassification.filler]
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# Remove filler to make room for other items
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def remove_filler(amount: int):
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def remove_filler(amount: int) -> None:
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for _ in range(0, amount):
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if not available_filler:
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fill = "Fool Trap"
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@ -231,7 +231,7 @@ class TunicWorld(World):
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def get_filler_item_name(self) -> str:
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return self.random.choice(filler_items)
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def extend_hint_information(self, hint_data: Dict[int, Dict[int, str]]):
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def extend_hint_information(self, hint_data: Dict[int, Dict[int, str]]) -> None:
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if self.options.entrance_rando:
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hint_data.update({self.player: {}})
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# all state seems to have efficient paths
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@ -991,7 +991,7 @@ def set_er_region_rules(world: "TunicWorld", ability_unlocks: Dict[str, int], re
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# connecting the regions portals are in to other portals you can access via ladder storage
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# using has_stick instead of can_ladder_storage since it's already checking the logic rules
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if options.logic_rules == "unrestricted":
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def get_portal_info(portal_sd: str) -> (str, str):
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def get_portal_info(portal_sd: str) -> Tuple[str, str]:
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for portal1, portal2 in portal_pairs.items():
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if portal1.scene_destination() == portal_sd:
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return portal1.name, portal2.region
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@ -22,13 +22,13 @@ class TunicERLocation(Location):
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def create_er_regions(world: "TunicWorld") -> Dict[Portal, Portal]:
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regions: Dict[str, Region] = {}
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if world.options.entrance_rando:
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portal_pairs: Dict[Portal, Portal] = pair_portals(world)
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portal_pairs = pair_portals(world)
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# output the entrances to the spoiler log here for convenience
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for portal1, portal2 in portal_pairs.items():
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world.multiworld.spoiler.set_entrance(portal1.name, portal2.name, "both", world.player)
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else:
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portal_pairs: Dict[Portal, Portal] = vanilla_portals()
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portal_pairs = vanilla_portals()
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for region_name, region_data in tunic_er_regions.items():
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regions[region_name] = Region(region_name, world.player, world.multiworld)
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@ -3,4 +3,4 @@ from test.bases import WorldTestBase
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class TunicTestBase(WorldTestBase):
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game = "TUNIC"
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player: int = 1
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player = 1
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@ -4,14 +4,14 @@ from .. import options
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class TestAccess(TunicTestBase):
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# test whether you can get into the temple without laurels
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def test_temple_access(self):
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def test_temple_access(self) -> None:
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self.collect_all_but(["Hero's Laurels", "Lantern"])
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self.assertFalse(self.can_reach_location("Sealed Temple - Page Pickup"))
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self.collect_by_name(["Lantern"])
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self.assertTrue(self.can_reach_location("Sealed Temple - Page Pickup"))
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# test that the wells function properly. Since fairies is written the same way, that should succeed too
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def test_wells(self):
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def test_wells(self) -> None:
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self.collect_all_but(["Golden Coin"])
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self.assertFalse(self.can_reach_location("Coins in the Well - 3 Coins"))
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self.collect_by_name(["Golden Coin"])
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@ -22,7 +22,7 @@ class TestStandardShuffle(TunicTestBase):
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options = {options.AbilityShuffling.internal_name: options.AbilityShuffling.option_true}
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# test that you need to get holy cross to open the hc door in overworld
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def test_hc_door(self):
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def test_hc_door(self) -> None:
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self.assertFalse(self.can_reach_location("Fountain Cross Door - Page Pickup"))
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self.collect_by_name("Pages 42-43 (Holy Cross)")
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self.assertTrue(self.can_reach_location("Fountain Cross Door - Page Pickup"))
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@ -33,7 +33,7 @@ class TestHexQuestShuffle(TunicTestBase):
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options.AbilityShuffling.internal_name: options.AbilityShuffling.option_true}
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# test that you need the gold questagons to open the hc door in overworld
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def test_hc_door_hex_shuffle(self):
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def test_hc_door_hex_shuffle(self) -> None:
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self.assertFalse(self.can_reach_location("Fountain Cross Door - Page Pickup"))
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self.collect_by_name("Gold Questagon")
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self.assertTrue(self.can_reach_location("Fountain Cross Door - Page Pickup"))
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@ -44,7 +44,7 @@ class TestHexQuestNoShuffle(TunicTestBase):
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options.AbilityShuffling.internal_name: options.AbilityShuffling.option_false}
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# test that you can get the item behind the overworld hc door with nothing and no ability shuffle
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def test_hc_door_no_shuffle(self):
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def test_hc_door_no_shuffle(self) -> None:
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self.assertTrue(self.can_reach_location("Fountain Cross Door - Page Pickup"))
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@ -52,7 +52,7 @@ class TestNormalGoal(TunicTestBase):
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options = {options.HexagonQuest.internal_name: options.HexagonQuest.option_false}
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# test that you need the three colored hexes to reach the Heir in standard
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def test_normal_goal(self):
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def test_normal_goal(self) -> None:
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location = ["The Heir"]
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items = [["Red Questagon", "Blue Questagon", "Green Questagon"]]
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self.assertAccessDependency(location, items)
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@ -63,7 +63,7 @@ class TestER(TunicTestBase):
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options.AbilityShuffling.internal_name: options.AbilityShuffling.option_true,
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options.HexagonQuest.internal_name: options.HexagonQuest.option_false}
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def test_overworld_hc_chest(self):
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def test_overworld_hc_chest(self) -> None:
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# test to see that static connections are working properly -- this chest requires holy cross and is in Overworld
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self.assertFalse(self.can_reach_location("Overworld - [Southwest] Flowers Holy Cross"))
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self.collect_by_name(["Pages 42-43 (Holy Cross)"])
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