OC2: fix mistakes when moving to new options api (#2332)
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@ -172,7 +172,7 @@ class Overcooked2World(World):
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# random priority locations have no desirable effect on solo seeds
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return list()
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balancing_mode = self.get_options()["LocationBalancing"]
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balancing_mode = self.options.location_balancing
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if balancing_mode == LocationBalancingMode.disabled:
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# Location balancing is disabled, progression density is purely determined by filler
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@ -528,7 +528,7 @@ class Overcooked2World(World):
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# Game Modifications
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"LevelPurchaseRequirements": level_purchase_requirements,
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"Custom66TimerScale": max(0.4, 0.25 + (1.0 - star_threshold_scale)*0.6),
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"ShortHordeLevels": self.options.short_horde_levels,
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"ShortHordeLevels": self.options.short_horde_levels.result,
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"CustomLevelOrder": custom_level_order,
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# Items (Starting Inventory)
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@ -584,6 +584,7 @@ class Overcooked2World(World):
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"TwoStars": star_threshold_scale * 0.75,
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"OneStar": star_threshold_scale * 0.35,
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}
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base_data["AlwaysServeOldestOrder"] = self.options.always_serve_oldest_order.result
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return base_data
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