From fba8019f98e42f284208f94feeba62f96283b8b2 Mon Sep 17 00:00:00 2001 From: alwaysintreble Date: Thu, 13 Jan 2022 19:00:29 -0600 Subject: [PATCH] add requirements mention to plando tutorial --- WebHostLib/static/assets/tutorial/archipelago/plando_en.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/WebHostLib/static/assets/tutorial/archipelago/plando_en.md b/WebHostLib/static/assets/tutorial/archipelago/plando_en.md index 52411c06..25a1b960 100644 --- a/WebHostLib/static/assets/tutorial/archipelago/plando_en.md +++ b/WebHostLib/static/assets/tutorial/archipelago/plando_en.md @@ -13,6 +13,13 @@ On the website plando will already be enabled. If you will be generating the gam * To opt-in go to the archipelago installation (default: `C:\ProgramData\Archipelago`), open the host.yaml with a text editor and find the `plando_options` key. The available plando modules can be enabled by adding them after this such as `plando_options: bosses, items, texts, connections`. +* If you are not the one doing the generation or even if you are you can add to the `requires` section of your yaml so that it will throw an error if the options that you need to generate properly are not enabled to ensure you will get the results you desire. Only enter in the plando modules that you are using here but it should look like: +```yaml + requires: + version: current.version.number + plando: bosses, items, texts, connections +``` + ## Item Plando Item plando allows a player to place an item in a specific location or specific locations, place multiple items into