TUNIC: Error catching for logic bugs in ER (#3082)

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Scipio Wright 2024-04-13 18:20:52 -04:00 committed by GitHub
parent 11073dfdac
commit fbeba1e470
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1 changed files with 25 additions and 15 deletions

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@ -1,5 +1,5 @@
from typing import Dict, List, Any
from logging import warning
from BaseClasses import Region, Location, Item, Tutorial, ItemClassification
from .items import item_name_to_id, item_table, item_name_groups, fool_tiers, filler_items, slot_data_item_names
from .locations import location_table, location_name_groups, location_name_to_id, hexagon_locations
@ -245,17 +245,27 @@ class TunicWorld(World):
continue
path_to_loc = []
previous_name = "placeholder"
name, connection = paths[location.parent_region]
while connection != ("Menu", None):
name, connection = connection
# for LS entrances, we just want to give the portal name
if "(LS)" in name:
name, _ = name.split(" (LS) ")
# was getting some cases like Library Grave -> Library Grave -> other place
if name in portal_names and name != previous_name:
previous_name = name
path_to_loc.append(name)
hint_text = " -> ".join(reversed(path_to_loc))
try:
name, connection = paths[location.parent_region]
except KeyError:
# logic bug, proceed with warning since it takes a long time to update AP
warning(f"{location.name} is not logically accessible for "
f"{self.multiworld.get_file_safe_player_name(self.player)}. "
"Creating entrance hint Inaccessible. "
"Please report this to the TUNIC rando devs.")
hint_text = "Inaccessible"
else:
while connection != ("Menu", None):
name, connection = connection
# for LS entrances, we just want to give the portal name
if "(LS)" in name:
name, _ = name.split(" (LS) ")
# was getting some cases like Library Grave -> Library Grave -> other place
if name in portal_names and name != previous_name:
previous_name = name
path_to_loc.append(name)
hint_text = " -> ".join(reversed(path_to_loc))
if hint_text:
hint_data[self.player][location.address] = hint_text