__init__:
- Added exception for if the player has too many excluded abilities on keyblades.
- Fixed Action Abilities only on keyblades from breaking.
- Added proper support for ability quantity's instead of 1 of the ability
- Moved filling the localitems slot data to init instead of generate_output so I could easily unit test it
TestSlotData:
- Checks if the "localItems" part of slot data is filled. This is used for keeping track of local items and making sure nothing dupes
Random Visit Locking wasn't copying correctly
init cleanup and moved itempool population to create_items
Updated docs due to a lot of people having issues setting it up.
KH2Client:
- Now checks if the world id is in the list of checks. This fixed sending out stuff on the movie
- Cleaned up unused inports
- Not getting starting invo if the game is not open when you connect to the server
__init__:
-Cleaned up print statements
- Fixed the spoiler log not outputting the right amount of mcguffins after fixing them in the case of the player messing up their settings
Openkh:
-Fixed putting the correct dummy item on levels