Commit Graph

11 Commits

Author SHA1 Message Date
qadan 722dfa2b69 fixing up inverted too 2020-02-11 01:14:57 -04:00
Bonta-kun 2f5a3e24dd Small shops refactor, cleanup some inverted mess 2020-01-10 11:41:22 +01:00
Bonta-kun 6bb71802ae Dont tag capacity upgrade shop as replaceable 2020-01-09 08:40:03 +01:00
Bonta-kun 0de0467b5c Inverted: connect lake hylia island to lw 2020-01-01 18:12:23 +01:00
Bonta-kun 8f5d199968 Inverted: Dark Lake Hylia Shop should not be replaceable 2019-12-30 06:46:29 +01:00
Bonta-kun c2e044032b Inverted: fix dw lake hylia shop (blue potion) 2019-12-30 03:30:59 +01:00
Bonta-kun ab28858a8f Individual settings: mode 2019-12-16 16:54:46 +01:00
Bonta-kun e4fef05d53 Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering 2019-12-14 19:19:08 +01:00
Bonta-kun 55a30aa91f multiworld 2019-12-09 19:27:56 +01:00
cassidoxa 2859acef7d Swordless rom writes and inverted fixes
* Update Swordless rom writes

* Remove swordless as possible mode in ItemList.py

* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules

* Update Link's House Shuffling in inverted insanity

* More isolated entrances not to put Link's House at

* Fix Link's House in dungeons shuffles

* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00
cassidoxa 18f1275050 Inverted Mode (#5)
Merging in Cassidoxa's inverted mode.

I've still not fully reviewed the logic used in this mode, so it should be considered experimental, pending an in depth review by either myself or AA.
2019-07-27 09:13:13 -04:00