* SM: fix using item links together with remote items
* SM: write 0 index for excess player ids
* some style and minor fixes (strotlog/Archipelago#1)
* more typing in SM patching
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
* First Pass removal of game-specific code
* SMW, DKC3, and SM hooked into AutoClient
* All SNES autoclients functional
* Fix ALttP Deathlink
* Don't default to being ALttP, and properly error check ctx.game
* Adjust variable naming
* In response to:
> we should probably document usage somewhere. I'm open to suggestions of where this should be documented.
I think the most valuable documentation for APIs is docstrings and full typing.
about websockets change in imports - from websockets documentation:
> For convenience, many public APIs can be imported from the websockets package. However, this feature is incompatible with static code analysis. It breaks autocompletion in an IDE or type checking with mypy. If you’re using such tools, use the real import paths.
* todo note for python 3.11
typing.NotRequired
* missed staging in previous commit
* added missing death Game States for DeathLink
Co-authored-by: beauxq <beauxq@users.noreply.github.com>
Co-authored-by: lordlou <87331798+lordlou@users.noreply.github.com>