Commit Graph

6 Commits

Author SHA1 Message Date
black-sliver 5d4684f315
WebHost: restore fragment links for glossary and faq and make titles clickable (#4103)
* WebHost: restore fragment links for glossary and faq

such as /faq/en/#what-does-multi-game-mean

* WebHost: faq, glossary: make markdown titles clickable
2024-10-26 23:10:38 +02:00
Chris Wilson 5e3c5dedf3
WebHost: Massive overhaul of options pages (#2614)
* Implement support for option groups. WebHost options pages still need to be updated.

* Remove debug output

* In-progress conversion of player-options to Jinja rendering

* Support "Randomize" button without JS, transpile SCSS to CSS, include map file for later editors

* Un-alphabetize options, add default group name for item/location Option classes, implement more option types

* Re-flow UI generation to avoid printing rows with unsupported or invalid option types, add support for TextChoice options

* Support all remaining option types

* Rendering improvements and CSS fixes for prettiness

* Wrap options in a form, update button styles, fix labels, disable inputs where the default is random, nuke the JS

* Minor CSS tweaks, as recommended by the designer

* Hide JS-required elements in noscript tag. Add JS reactivity to range, named-range, and randomize buttons.

* Fix labels, add JS handling for TextChoice

* Make option groups collapsable

* PEP8 current option_groups progress (#2604)

* Make the python more PEP8 and remove unneeded imports

* remove LocationSet from `Item & Location Options` group

* It's ugly, but YAML generation is working

* Stop generating JSON files for player-options pages

* Do not include ItemDict entries whose values are zero

* Properly format yaml output

* Save options when form is submitted, load options on page load

* Fix options being omitted from the page if a group has an even number of options

* Implement generate-game, escape option descriptions

* Fix "randomize" checkboxes not properly setting YAML options to "random"

* Add a separator between item/location groups and items/locations in their respective lists

* Implement option presets

* Fix docs to detail what actually ended up happening

* implement option groups on webworld to allow dev sorting (#2616)

* Force extremely long item/location/option names with no spaces to text-wrap

* Fix "randomize" button being too wide in single-column display, change page header to include game name

* Update preset select to read "custom" when updating form inputs. Show error message if the user doesn't input a name

* Un-break weighted-options, add option group names to weighted options

* Nuke weighted-options. Set up framework to rebuild it in Jinja.

* Generate styles with scss, remove styles which will be replaced, add placeholders for worlds

* Support Toggle, DefaultOnToggle, and Choice options in weighted-options

* Implement expand/collapse without JS for worlds and option groups

* Properly style set options

* Implement Range and NamedRange. Also, CSS is hard.

* Add support for remaining option types. JS and backend still forthcoming.

* Add JS functionality for collapsing game divs, populating span values on range updates. Add <noscript> tag to warn users with JS disabled.

* Support showing/hiding game divs based on range value for game

* Add support for adding/deleting range rows

* Save settings to localStorage on form submission

* Save deleted options on form submission

* Break weighted-options into a per-game page.

- Break weighted-options into a per-game page
- Add "advanced options" links to supported games page
- Use details/summary tags on supported games, player-options, and weighted-options
- Fix bug preventing previously deleted rows from being removed on page load if JS is enabled
- Move route handling for options pages to options.py
- Remove world handling from weighted-options

* Implement loading previous settings from localStorage on page load if JS is enabled

* Weighted options can now generate YAML files and single-player games

* options pages now respect option visibility settings for simple and complex pages

* Remove `/weighted-settings` redirect, fix weighted-options link on player-options page

* Fix instance of AutoWorld not having access to proper `random`

* Catch instances of frozenset along with set

* Restore word-wrap in tooltips

* Fix word wrap in player-options labels

* Add `dedent` filter to help with formatting tooltips in player-options

* Do not change the ordering of keys when printing yaml files

* Move necessary import out of conditional statement

* Expand only the first option group by default on both options pages

* Respect option visibility when generating yaml template files

* Swap to double quotes

* Replace instances of `/weighted-settings` with `/weighted-options`, swap out incomplete links

* Strip newlines and spaces after applying dedent filter

* Fix documentation for option groups

* Update site map

* Update various docs

* Sort OptionSet lists alphabetically

* Minor style tweak

* Fix extremely long text overflowing tooltips

* Convert player-options to use CSS grid instead of tables

* Do not display link to weighted-options page on supported games if the options page is an external link

* Update worlds/AutoWorld.py

Bugfix by @alwaysintreble

Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>

* Fix NamedRange options not being properly set if a preset it loaded

* Move option-presets route into options.py

* Include preset name in YAML if not "default" and not "custom"

* Removed macros for PlandoBosses and DefaultOnToggle, as they were handled by their parent classes

* Fix not disabling custom inputs when the randomize button is clicked

* Only sort OptionList and OptionSet valid_keys if they are unordered

* Quick style fixes for player-settings to give `select` elements `text-overflow: ellipsis` and increase base size of left-column

* Prevent showing a horizontal scroll bar on player-options if the browser width was beneath a certain threshold

* Fix a bug in weighted-options which prevented inputting a negative value for new range inputs

---------

Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
2024-05-18 00:11:57 -04:00
Chris Wilson 7dcb6f66da
Website Style Upgrade (#353)
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* Seed download page improvements

* Add styles to weighted-settings page

* Minor adjustments to styles

* Revert base theme to grass

* Add more items to ArchipIDLE

* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* Seed download page improvements

* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets

* Landing Page Updates

* Markdown updates, colors coming later

* Remove testing theme from FF1

* Color updates for markdown styles

* Updates to generated pages, so many updates

* Add styles to weighted-settings page

* Minor adjustments to styles

* Revert base theme to grass

* Add more items to ArchipIDLE

* Improve Archipidle item name

* [WebHost] Update background images, waiting on jungle.png, added partyTime theme

* [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling

* [WebHost] Final touches to WebHost

* Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld

* Remove sending_visible from AutoWorld

* AP Ocarina of Time Client (#352)

* Core: update jinja (#351)

* some typing and cleaning, mostly in Fill.py (#349)

* some typing and cleaning, mostly in Fill.py

* address missing Option types

* resolve a few TODOs discussed in pull request

* SM: Optimize a bit (#350)

* SM: Optimize a bit

* SM: init bosses only once

* New World Order (#355)

* Core: update jinja

* SM: Optimize a bit

* AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary

Co-authored-by: Hussein Farran <hmfarran@gmail.com>

* Remove references to Z5Client in English OoT setup guide

* Prevent markdown code blocks from overflowing their container

Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-03-28 20:12:17 -04:00
Chris Wilson 756c6554c9 Update Factorio tutorial 2021-10-25 21:32:58 -04:00
Chris Wilson 61b875256f Add table styling to markdown css 2021-09-07 19:41:04 -04:00
Chris Wilson 4c0f0a16c9 Updates to WebHost
- Support displayname option for Options module
- Improvements to landing page
- Added multi-language capable FAQ page
- Removed weighted-settings page
- Removed references to weighted-settings page
2021-08-22 20:01:58 -04:00