Fabian Dill
9ec0680ce5
LttP: move game specific fill to new AutoWorld fill_hook
2021-08-10 09:03:44 +02:00
Fabian Dill
299036ecca
LttP: move some LttP specific things more towards locations where they belong.
2021-08-10 08:00:53 +02:00
Fabian Dill
50ad661796
Put in support for old Progressive item key
...
I will probably regret this.
2021-08-09 10:07:25 +02:00
Fabian Dill
ba3bb201cd
Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
...
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
Fabian Dill
01d88c362a
AutoWorld: Add "stage" methods and implement LttP Dungeon fill as an example.
2021-08-09 06:50:11 +02:00
Fabian Dill
f19878fcb8
LttP: Remove calling the player Idiot
2021-08-09 03:51:33 +02:00
black-sliver
eb8e8691e9
Factorio: avoid ores when spawning silo
...
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill
0423c22d7f
DataPackage: bring back compatibility layer for datapackage - for now. Mark removal version.
2021-08-07 09:18:42 +02:00
Fabian Dill
4598dd1a0f
Factorio: syntax~
2021-08-07 02:57:47 +02:00
espeon65536
72acb5509a
Minecraft: dragon egg shards
2021-08-07 00:44:57 +00:00
espeon65536
f62e8b7be9
Minecraft: write server and port to apmc on download
2021-08-07 00:44:57 +00:00
espeon65536
4b7c8f757e
Minecraft: increment data version and client version
2021-08-07 00:44:57 +00:00
espeon65536
63617edfef
Minecraft: merge ingot crafting and resource blocks into Progressive Resource Crafting
2021-08-07 00:44:57 +00:00
espeon65536
72de0450e0
Minecraft: refactored bee trap to percentage of junk item pool
2021-08-07 00:44:57 +00:00
espeon65536
e3a81c1bed
Minecraft: randomly determine junk items filling the itempool
2021-08-07 00:44:57 +00:00
Fabian Dill
cd8452d839
Factorio: sync already cleared locations to local world
2021-08-07 01:01:56 +02:00
Fabian Dill
eda8c6f263
add the forgotten progressive persoanl roboport equipment
2021-08-06 08:14:16 +02:00
Fabian Dill
3627d8f1ae
DataPackage: remove legacy format
2021-08-04 16:01:08 +02:00
Fabian Dill
9408557f03
Factorio: add Traps
2021-08-04 05:40:51 +02:00
Fabian Dill
16701249b4
Minecraft: fix combat difficulty rules
2021-08-03 19:21:59 +02:00
Fabian Dill
3c1ac134f2
Options: add a way to get all option names (for selection menus or such)
2021-08-03 19:09:37 +02:00
Fabian Dill
230d9d993e
clean up some spoiler display names
2021-08-03 19:03:41 +02:00
CaitSith2
dfc56a3272
Implement random progressive techs.
2021-08-02 19:33:14 -07:00
Fabian Dill
41037ce599
remove debug prints from a3924ed40a
2021-08-03 03:55:02 +02:00
CaitSith2
a3924ed40a
Fix progressive items toggle
2021-08-02 18:50:56 -07:00
Fabian Dill
361bd4e5f6
Factorio: fix progressive flamethrower ordering
2021-08-03 01:14:20 +02:00
Fabian Dill
8cc245ac11
Technologies.py: add some missing types
2021-08-02 19:27:43 +02:00
Fabian Dill
2d8a6e84c1
Factorio: generalize merging of progressive technologies
...
use it for:
train network + braking force
flamethrower + refined flammables
inserters + inserter capacity
2021-08-02 19:12:42 +02:00
Fabian Dill
d2add54cd6
Factorio: implement decent option display names for Spoiler
2021-08-02 04:57:57 +02:00
Fabian Dill
774610de7b
Factorio: add progressive turret
2021-08-01 06:15:50 +02:00
Fabian Dill
f6c85e17d5
roll braking force into progressive train network
2021-08-01 02:51:20 +02:00
Fabian Dill
8142306562
Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average.
2021-07-31 20:20:59 +02:00
Fabian Dill
2d84245103
Factorio: fix adjust_energy to hit special cases with implied energy cost
2021-07-31 20:19:05 +02:00
Fabian Dill
1d954b192c
Factorio: display required rocket-silo ingredients ahead of time.
2021-07-31 19:45:17 +02:00
black-sliver
db0604f585
Factorio: add silo 'spawn' option
2021-07-31 16:27:53 +00:00
black-sliver
08beb5fbe6
Factorio: option to randomize silo recipe
2021-07-31 16:27:53 +00:00
Fabian Dill
abf4e82737
Move Factorio data from /data/factorio to /worlds/factorio/data, to contain it in its world folder
2021-07-31 15:13:55 +02:00
Fabian Dill
e098b3c504
AutoWorld: automate item_names and location_names
2021-07-29 20:27:41 +02:00
Fabian Dill
884dece54c
Factorio: move prints from /sc (silent command) to /ap-print, to prevent two warnings getting printed by Factorio
2021-07-27 14:59:24 +02:00
Daivuk
35b9e4768a
Adjust radiation rules to match code
2021-07-25 17:58:53 +00:00
David St-Louis
85481d7321
Added water filtration and added location positions ( #32 )
2021-07-25 15:33:47 +02:00
Fabian Dill
855ff480a5
Require Factorio Client with World Gen capability
2021-07-25 03:13:13 +02:00
espeon65536
e79a918c03
Minecraft updates ( #29 )
...
* Implement excluded locations
* Update Minecraft to use exclusion_rules for its exclusion pools
* Flag the enchanted books as advancement so they don't go on excluded locations (particularly the Infinity book)
* update playerSettings for exclusion
* new items: 32 Arrows, Saddle, structure compasses for overworld structures
* move structure linking to create_regions instead of generate_basic
* Update Minecraft to use LogicMixin
* add separate can_exclude property, so non-progression items can be marked non-excluded
* separate fill step for nonadvancement nonexcluded items
* made Saddle not a progression item, but also nonexcluded
* fix missing player arg
* remove higher xp amounts from pool, leaving only 50 XP
* fix new Minecraft item IDs
* added shulker box item for starting inventory
* increment client and data version
* change client_version to int instead of tuple
* make saddle a progression item
* added structure compass option and appropriate logic for all compasses
* Update playerSettings.yaml with MC options
* update minecraft tests
* update exclusion procedure for clarity
2021-07-24 01:28:16 +02:00
Daivuk
83dc92c6a5
Added missing PDA location and tweaked item count
2021-07-23 23:25:14 +00:00
espeon65536
64c80c32f0
update exclusion procedure for clarity
2021-07-23 18:18:32 +00:00
espeon65536
0eee1f2d01
add separate can_exclude property, so non-progression items can be marked non-excluded
2021-07-23 18:18:32 +00:00
Fabian Dill
39a5921522
round of post-test fixes
2021-07-23 20:04:51 +02:00
Fabian Dill
c99a689504
Merge remote-tracking branch 'Daivuk/subnautica_clean' into subnautica_test
2021-07-23 15:49:23 +02:00
black-sliver
997a3e18a3
Factorio: add remaining world_gen options, reformat
2021-07-23 10:21:03 +00:00
Fabian Dill
15747f48e9
fix LttP create_regions
2021-07-23 12:03:19 +02:00