Commit Graph

3 Commits

Author SHA1 Message Date
Jouramie a67688749f
Stardew Valley: Refactor skill progression to use new feature system (#3662)
* create a first draft of the feature

* use feature in items and locations

* add content to more places

* use feature in logic

* replace option check by feature

* remove unused code

* remove weird white space

* some import nitpicking

* flip negative if
2024-12-01 03:52:07 +01:00
agilbert1412 8a809be67a
Stardew Valley - Prize Ticket and Mystery Box grinding requires the abilty to redeem them #3728 2024-08-31 20:57:43 +02:00
agilbert1412 9b22458f44
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00