- New OC2 option `DLCOptionSet`, which is a list of DLCs whose levels should or shouldn't be used for entrance randomizer (and mention in documentation). By default, DLC owners now need to enable DLCs in weighted settings.
- Throw user-friendly exceptions when contradictory settings are enabled
- Slightly relax generation requirements for sphere 1/2 level permutations
- Write entrance randomizer info in spoiler log
- Skip adding "Dark Green Ramp" to item pool if Kevin Levels are disabled
Before: 1 item activates all 4
After: 7 items activate 7 buttons, creating more divergent routes
Also, I consolidated the 6 filler emotes into a single "Emote Wheel" item to make space in the item pool.
I bumped my data version and min AP version to indicate this change.
The corresponding oc2-modding update is **v1.6.0**