In a lot of cases, Factorio would write data to file first, then attach that file into zip. It now directly attaches the data to the zip and encapsulation was used to allow earlier GC in places (rendered templates especially).
Energy Link:
* Transfer and Storage increased by 10X
* Cost of building increased by roughly 10X
* This is a way to address their effect on performance, as users now need a tenth of them to get the same throughput, it also differentiates them from Accumulators
5 new Traps:
* Teleport Trap
* Grenade Trap
* Cluster Grenade Trap
* Artillery Trap
* Atomic Rocket Trap
When max science is lower than min science, the two are now swapped.
Max Evolution Trap count was changed from 25 -> 10.
New option: Ingredients Offset
* When creating random recipes, use this many more or less ingredients in the new recipe.
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount. Also, other player installed mods, and even the infinite techs will have the max science pack level applied to them.)