from BaseClasses import MultiWorld from worlds.hk.Regions import create_regions from worlds.hk import gen_hollow from test.TestBase import TestBase class TestVanilla(TestBase): def setUp(self): self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'}, True, {1:False}, False, None, {1:False}) self.world.game[1] = "Hollow Knight" create_regions(self.world, 1) gen_hollow(self.world, 1)