from BaseClasses import MultiWorld from worlds.alttp.Dungeons import create_dungeons, get_dungeon_item_pool from worlds.alttp.EntranceShuffle import link_entrances from worlds.alttp.InvertedRegions import mark_dark_world_regions from worlds.alttp.ItemPool import difficulties, generate_itempool from worlds.alttp.Items import ItemFactory from worlds.alttp.Regions import create_regions from worlds.alttp.Shops import create_shops from worlds.alttp.Rules import set_rules from test.TestBase import TestBase class TestVanilla(TestBase): def setUp(self): self.world = MultiWorld(1, {1: 'vanilla'}, {1: 'noglitches'}, {1: 'open'}, {1: 'random'}, {1: 'normal'}, {1: 'normal'}, {1:False}, {1: 'on'}, {1: 'ganon'}, 'balanced', {1: 'items'}, True, {1:False}, False, None, {1:False}) self.world.difficulty_requirements[1] = difficulties['normal'] create_regions(self.world, 1) create_dungeons(self.world, 1) create_shops(self.world, 1) link_entrances(self.world, 1) generate_itempool(self.world, 1) self.world.required_medallions[1] = ['Ether', 'Quake'] self.world.itempool.extend(get_dungeon_item_pool(self.world)) self.world.itempool.extend(ItemFactory(['Green Pendant', 'Red Pendant', 'Blue Pendant', 'Beat Agahnim 1', 'Beat Agahnim 2', 'Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 5', 'Crystal 6', 'Crystal 7'], 1)) self.world.get_location('Agahnim 1', 1).item = None self.world.get_location('Agahnim 2', 1).item = None mark_dark_world_regions(self.world, 1) set_rules(self.world, 1)