from . import SVTestBase from .assertion import WorldAssertMixin from .. import options class TestStartInventoryAllsanity(WorldAssertMixin, SVTestBase): options = { "accessibility": "items", options.Goal.internal_name: options.Goal.option_allsanity, options.BundleRandomization.internal_name: options.BundleRandomization.option_remixed, options.BundlePrice.internal_name: options.BundlePrice.option_minimum, options.SeasonRandomization.internal_name: options.SeasonRandomization.option_randomized, options.Cropsanity.internal_name: options.Cropsanity.option_enabled, options.ToolProgression.internal_name: options.ToolProgression.option_progressive_very_cheap, options.ElevatorProgression.internal_name: options.ElevatorProgression.option_progressive_from_previous_floor, options.SkillProgression.internal_name: options.SkillProgression.option_progressive, options.BuildingProgression.internal_name: options.BuildingProgression.option_progressive_very_cheap, options.FestivalLocations.internal_name: options.FestivalLocations.option_easy, options.ArcadeMachineLocations.internal_name: options.ArcadeMachineLocations.option_disabled, options.SpecialOrderLocations.internal_name: options.SpecialOrderLocations.option_board, options.QuestLocations.internal_name: -1, options.Fishsanity.internal_name: options.Fishsanity.option_only_easy_fish, options.Museumsanity.internal_name: options.Museumsanity.option_randomized, options.Monstersanity.internal_name: options.Monstersanity.option_one_per_category, options.Shipsanity.internal_name: options.Shipsanity.option_crops, options.Cooksanity.internal_name: options.Cooksanity.option_queen_of_sauce, options.Chefsanity.internal_name: 0b1001, options.Craftsanity.internal_name: options.Craftsanity.option_all, options.Friendsanity.internal_name: options.Friendsanity.option_bachelors, options.FriendsanityHeartSize.internal_name: 3, options.NumberOfMovementBuffs.internal_name: 10, options.EnabledFillerBuffs.internal_name: options.EnabledFillerBuffs.preset_all, options.ExcludeGingerIsland.internal_name: options.ExcludeGingerIsland.option_false, options.Mods.internal_name: ["Tractor Mod", "Bigger Backpack", "Luck Skill", "Magic", "Socializing Skill", "Archaeology", "Cooking Skill", "Binning Skill"], "start_inventory": {"Progressive Pickaxe": 2} } def test_start_inventory_progression_items_does_not_break_progression_percent(self): self.assert_basic_checks_with_subtests(self.multiworld) self.assert_can_win(self.multiworld)