import os import tempfile import random from flask import request, flash, redirect, url_for, session, render_template from worlds.alttp.EntranceRandomizer import parse_arguments from worlds.alttp.Main import main as ERmain from worlds.alttp.Main import get_seed, seeddigits import pickle from .models import * from WebHostLib import app from .check import get_yaml_data, roll_options @app.route('/generate', methods=['GET', 'POST']) @app.route('/generate/', methods=['GET', 'POST']) def generate(race=False): if request.method == 'POST': # check if the post request has the file part if 'file' not in request.files: flash('No file part') else: file = request.files['file'] options = get_yaml_data(file) if type(options) == str: flash(options) else: results, gen_options = roll_options(options) if any(type(result) == str for result in results.values()): return render_template("checkResult.html", results=results) elif len(gen_options) > app.config["MAX_ROLL"]: flash(f"Sorry, generating of multiworlds is limited to {app.config['MAX_ROLL']} players for now. " f"If you have a larger group, please generate it yourself and upload it.") elif len(gen_options) >= app.config["JOB_THRESHOLD"]: gen = Generation( options=pickle.dumps({name: vars(options) for name, options in gen_options.items()}), # convert to json compatible meta=pickle.dumps({"race": race}), state=STATE_QUEUED, owner=session["_id"]) commit() return redirect(url_for("wait_seed", seed=gen.id)) else: try: seed_id = gen_game({name: vars(options) for name, options in gen_options.items()}, race=race, owner=session["_id"].int) except BaseException as e: from .autolauncher import handle_generation_failure handle_generation_failure(e) return render_template("seedError.html", seed_error=(e.__class__.__name__ + ": "+ str(e))) return redirect(url_for("viewSeed", seed=seed_id)) return render_template("generate.html", race=race) def gen_game(gen_options, race=False, owner=None, sid=None): try: target = tempfile.TemporaryDirectory() playercount = len(gen_options) seed = get_seed() random.seed(seed) if race: random.seed() # reset to time-based random source seedname = "M" + (f"{random.randint(0, pow(10, seeddigits) - 1)}".zfill(seeddigits)) erargs = parse_arguments(['--multi', str(playercount)]) erargs.seed = seed erargs.name = {x: "" for x in range(1, playercount + 1)} # only so it can be overwrittin in mystery erargs.create_spoiler = not race erargs.race = race erargs.skip_playthrough = race erargs.outputname = seedname erargs.outputpath = target.name erargs.teams = 1 erargs.progression_balancing = {} erargs.create_diff = True for player, (playerfile, settings) in enumerate(gen_options.items(), 1): for k, v in settings.items(): if v is not None: getattr(erargs, k)[player] = v if not erargs.name[player]: erargs.name[player] = os.path.split(playerfile)[-1].split(".")[0] erargs.names = ",".join(erargs.name[i] for i in range(1, playercount + 1)) del (erargs.name) erargs.skip_progression_balancing = {player: not balanced for player, balanced in erargs.progression_balancing.items()} del (erargs.progression_balancing) ERmain(erargs, seed) return upload_to_db(target.name, owner, sid, race) except BaseException as e: if sid: with db_session: gen = Generation.get(id=sid) if gen is not None: gen.state = STATE_ERROR gen.meta = (e.__class__.__name__ + ": "+ str(e)).encode() raise @app.route('/wait/') def wait_seed(seed: UUID): seed_id = seed seed = Seed.get(id=seed_id) if seed: return redirect(url_for("viewSeed", seed=seed_id)) generation = Generation.get(id=seed_id) if not generation: return "Generation not found." elif generation.state == STATE_ERROR: return render_template("seedError.html", seed_error=generation.meta.decode()) return render_template("waitSeed.html", seed_id=seed_id) def upload_to_db(folder, owner, sid, race:bool): patches = set() spoiler = "" multidata = None for file in os.listdir(folder): file = os.path.join(folder, file) if file.endswith(".apbp"): player_text = file.split("_P", 1)[1] player_name = player_text.split("_", 1)[1].split(".", 1)[0] player_id = int(player_text.split(".", 1)[0].split("_", 1)[0]) patches.add(Patch(data=open(file, "rb").read(), player_id=player_id, player_name = player_name)) elif file.endswith(".txt"): spoiler = open(file, "rt", encoding="utf-8-sig").read() elif file.endswith(".archipelago"): multidata = open(file, "rb").read() if multidata: with db_session: if sid: seed = Seed(multidata=multidata, spoiler=spoiler, patches=patches, owner=owner, id=sid, meta={"tags": ["generated"]}) else: seed = Seed(multidata=multidata, spoiler=spoiler, patches=patches, owner=owner, meta={"tags": ["generated"]}) for patch in patches: patch.seed = seed if sid: gen = Generation.get(id=sid) if gen is not None: gen.delete() return seed.id else: raise Exception("Multidata required, but not found.")