from __future__ import annotations

import json
import logging
import multiprocessing
import typing
from datetime import timedelta, datetime
from threading import Event, Thread
from typing import Any
from uuid import UUID

from pony.orm import db_session, select, commit

from Utils import restricted_loads
from .locker import Locker, AlreadyRunningException

_stop_event = Event()


def stop():
    """Stops previously launched threads"""
    global _stop_event
    stop_event = _stop_event
    _stop_event = Event()  # new event for new threads
    stop_event.set()


def handle_generation_success(seed_id):
    logging.info(f"Generation finished for seed {seed_id}")


def handle_generation_failure(result: BaseException):
    try:  # hacky way to get the full RemoteTraceback
        raise result
    except Exception as e:
        logging.exception(e)


def launch_generator(pool: multiprocessing.pool.Pool, generation: Generation):
    try:
        meta = json.loads(generation.meta)
        options = restricted_loads(generation.options)
        logging.info(f"Generating {generation.id} for {len(options)} players")
        pool.apply_async(gen_game, (options,),
                         {"meta": meta,
                          "sid": generation.id,
                          "owner": generation.owner},
                         handle_generation_success, handle_generation_failure)
    except Exception as e:
        generation.state = STATE_ERROR
        commit()
        logging.exception(e)
    else:
        generation.state = STATE_STARTED


def init_generator(config: dict[str, Any]) -> None:
    try:
        import resource
    except ModuleNotFoundError:
        pass  # unix only module
    else:
        # set soft limit for memory to from config (default 4GiB)
        soft_limit = config["GENERATOR_MEMORY_LIMIT"]
        old_limit, hard_limit = resource.getrlimit(resource.RLIMIT_AS)
        if soft_limit != old_limit:
            resource.setrlimit(resource.RLIMIT_AS, (soft_limit, hard_limit))
            logging.debug(f"Changed AS mem limit {old_limit} -> {soft_limit}")
        del resource, soft_limit, hard_limit

    pony_config = config["PONY"]
    db.bind(**pony_config)
    db.generate_mapping()


def cleanup():
    """delete unowned user-content"""
    with db_session:
        # >>> bool(uuid.UUID(int=0))
        # True
        rooms = Room.select(lambda room: room.owner == UUID(int=0)).delete(bulk=True)
        seeds = Seed.select(lambda seed: seed.owner == UUID(int=0) and not seed.rooms).delete(bulk=True)
        slots = Slot.select(lambda slot: not slot.seed).delete(bulk=True)
        # Command gets deleted by ponyorm Cascade Delete, as Room is Required
    if rooms or seeds or slots:
        logging.info(f"{rooms} Rooms, {seeds} Seeds and {slots} Slots have been deleted.")


def autohost(config: dict):
    def keep_running():
        stop_event = _stop_event
        try:
            with Locker("autohost"):
                cleanup()
                hosters = []
                for x in range(config["HOSTERS"]):
                    hoster = MultiworldInstance(config, x)
                    hosters.append(hoster)
                    hoster.start()

                while not stop_event.wait(0.1):
                    with db_session:
                        rooms = select(
                            room for room in Room if
                            room.last_activity >= datetime.utcnow() - timedelta(days=3))
                        for room in rooms:
                            # we have to filter twice, as the per-room timeout can't currently be PonyORM transpiled.
                            if room.last_activity >= datetime.utcnow() - timedelta(seconds=room.timeout + 5):
                                hosters[room.id.int % len(hosters)].start_room(room.id)

        except AlreadyRunningException:
            logging.info("Autohost reports as already running, not starting another.")

    Thread(target=keep_running, name="AP_Autohost").start()


def autogen(config: dict):
    def keep_running():
        stop_event = _stop_event
        try:
            with Locker("autogen"):

                with multiprocessing.Pool(config["GENERATORS"], initializer=init_generator,
                                          initargs=(config,), maxtasksperchild=10) as generator_pool:
                    with db_session:
                        to_start = select(generation for generation in Generation if generation.state == STATE_STARTED)

                        if to_start:
                            logging.info("Resuming generation")
                            for generation in to_start:
                                sid = Seed.get(id=generation.id)
                                if sid:
                                    generation.delete()
                                else:
                                    launch_generator(generator_pool, generation)

                            commit()
                        select(generation for generation in Generation if generation.state == STATE_ERROR).delete()

                    while not stop_event.wait(0.1):
                        with db_session:
                            # for update locks the database row(s) during transaction, preventing writes from elsewhere
                            to_start = select(
                                generation for generation in Generation
                                if generation.state == STATE_QUEUED).for_update()
                            for generation in to_start:
                                launch_generator(generator_pool, generation)
        except AlreadyRunningException:
            logging.info("Autogen reports as already running, not starting another.")

    Thread(target=keep_running, name="AP_Autogen").start()


multiworlds: typing.Dict[type(Room.id), MultiworldInstance] = {}


class MultiworldInstance():
    def __init__(self, config: dict, id: int):
        self.room_ids = set()
        self.process: typing.Optional[multiprocessing.Process] = None
        self.ponyconfig = config["PONY"]
        self.cert = config["SELFLAUNCHCERT"]
        self.key = config["SELFLAUNCHKEY"]
        self.host = config["HOST_ADDRESS"]
        self.rooms_to_start = multiprocessing.Queue()
        self.rooms_shutting_down = multiprocessing.Queue()
        self.name = f"MultiHoster{id}"

    def start(self):
        if self.process and self.process.is_alive():
            return False

        process = multiprocessing.Process(group=None, target=run_server_process,
                                          args=(self.name, self.ponyconfig, get_static_server_data(),
                                                self.cert, self.key, self.host,
                                                self.rooms_to_start, self.rooms_shutting_down),
                                          name=self.name)
        process.start()
        self.process = process

    def start_room(self, room_id):
        while not self.rooms_shutting_down.empty():
            self.room_ids.remove(self.rooms_shutting_down.get(block=True, timeout=None))
        if room_id in self.room_ids:
            pass  # should already be hosted currently.
        else:
            self.room_ids.add(room_id)
            self.rooms_to_start.put(room_id)

    def stop(self):
        if self.process:
            self.process.terminate()
            self.process = None

    def done(self):
        return self.process and not self.process.is_alive()

    def collect(self):
        self.process.join()  # wait for process to finish
        self.process = None


from .models import Room, Generation, STATE_QUEUED, STATE_STARTED, STATE_ERROR, db, Seed, Slot
from .customserver import run_server_process, get_static_server_data
from .generate import gen_game