[ { "region_name": "Bottom of the Well", "dungeon": "Bottom of the Well", "exits": { "Kakariko Village": "True", "Bottom of the Well Main Area" : "is_child and (can_child_attack or Nuts)" } }, { "region_name": "Bottom of the Well Main Area", "dungeon": "Bottom of the Well", "locations": { "Bottom of the Well Front Left Fake Wall Chest": "logic_lens_botw or can_use(Lens_of_Truth)", "Bottom of the Well Front Center Bombable Chest": "has_explosives", "Bottom of the Well Right Bottom Fake Wall Chest": "logic_lens_botw or can_use(Lens_of_Truth)", "Bottom of the Well Compass Chest": "logic_lens_botw or can_use(Lens_of_Truth)", "Bottom of the Well Center Skulltula Chest": "logic_lens_botw or can_use(Lens_of_Truth)", "Bottom of the Well Back Left Bombable Chest": "has_explosives and (logic_lens_botw or can_use(Lens_of_Truth))", "Bottom of the Well Freestanding Key": "Sticks or can_use(Dins_Fire)", "Bottom of the Well Lens of Truth Chest": " can_play(Zeldas_Lullaby) and (Kokiri_Sword or (Sticks and logic_child_deadhand))", #Sword not strictly necessary but frankly being forced to do this with sticks isn't fair "Bottom of the Well Invisible Chest": "can_play(Zeldas_Lullaby) and (logic_lens_botw or can_use(Lens_of_Truth))", "Bottom of the Well Underwater Front Chest": "can_play(Zeldas_Lullaby)", "Bottom of the Well Underwater Left Chest": "can_play(Zeldas_Lullaby)", "Bottom of the Well Map Chest": " has_explosives or ((((Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))) or can_use(Dins_Fire) or (logic_botw_basement and Sticks)) and Progressive_Strength_Upgrade)", "Bottom of the Well Fire Keese Chest": " (Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))", #These pits are really unfair. "Bottom of the Well Like Like Chest": " (Small_Key_Bottom_of_the_Well, 3) and (logic_lens_botw or can_use(Lens_of_Truth))", "Bottom of the Well GS West Inner Room": " Boomerang and (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)", "Bottom of the Well GS East Inner Room": " Boomerang and (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)", "Bottom of the Well GS Like Like Cage": " Boomerang and (logic_lens_botw or can_use(Lens_of_Truth)) and (Small_Key_Bottom_of_the_Well, 3)", "Stick Pot": "True", "Nut Pot": "True" }, "exits": { "Bottom of the Well" : "True" } } ]