from BaseClasses import World from Dungeons import create_dungeons, get_dungeon_item_pool from EntranceShuffle import link_inverted_entrances from InvertedRegions import create_inverted_regions from ItemList import generate_itempool, difficulties from Items import ItemFactory from Regions import mark_light_world_regions, create_shops from Rules import set_rules from test.TestBase import TestBase class TestInvertedOWG(TestBase): def setUp(self): self.world = World(1, {1:'vanilla'}, {1:'owglitches'}, {1:'inverted'}, {1:'random'}, {1:'normal'}, {1:'normal'}, {1:False}, {1:'on'}, {1:'ganon'}, 'balanced', {1:'items'}, True, {1:False}, False, None, {1:False}) self.world.difficulty_requirements[1] = difficulties['normal'] create_inverted_regions(self.world, 1) create_dungeons(self.world, 1) create_shops(self.world, 1) link_inverted_entrances(self.world, 1) generate_itempool(self.world, 1) self.world.required_medallions[1] = ['Ether', 'Quake'] self.world.itempool.extend(get_dungeon_item_pool(self.world)) self.world.itempool.extend(ItemFactory(['Green Pendant', 'Red Pendant', 'Blue Pendant', 'Beat Agahnim 1', 'Beat Agahnim 2', 'Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 5', 'Crystal 6', 'Crystal 7'], 1)) self.world.get_location('Agahnim 1', 1).item = None self.world.get_location('Agahnim 2', 1).item = None self.world.precollected_items.clear() self.world.itempool.append(ItemFactory('Pegasus Boots', 1)) mark_light_world_regions(self.world, 1) set_rules(self.world, 1)