import os import hashlib import Utils import bsdiff4 import pkgutil from worlds.Files import APDeltaPatch from .text import encode_text from .items import item_table from .pokemon import set_mon_palettes from .rock_tunnel import randomize_rock_tunnel from .rom_addresses import rom_addresses from .regions import PokemonRBWarp, map_ids, town_map_coords from . import poke_data def write_quizzes(world, data, random): def get_quiz(q, a): if q == 0: r = random.randint(0, 3) if r == 0: mon = world.trade_mons["Trade_Dux"] text = "A woman inVermilion City" elif r == 1: mon = world.trade_mons["Trade_Lola"] text = "A man inCerulean City" elif r == 2: mon = world.trade_mons["Trade_Marcel"] text = "Someone on Route 2" elif r == 3: mon = world.trade_mons["Trade_Spot"] text = "Someone on Route 5" if not a: answers.append(0) old_mon = mon while old_mon == mon: mon = random.choice(list(poke_data.pokemon_data.keys())) return encode_text(f"{text}was looking for{mon}?") elif q == 1: for location in world.multiworld.get_filled_locations(): if location.item.name == "Secret Key" and location.item.player == world.player: break player_name = world.multiworld.player_name[location.player] if not a: if len(world.multiworld.player_name) > 1: old_name = player_name while old_name == player_name: player_name = random.choice(list(world.multiworld.player_name.values())) else: return encode_text("You're playingin a multiworldwith otherplayers?") if world.multiworld.get_entrance( "Cinnabar Island-G to Cinnabar Gym", world.player).connected_region.name == "Cinnabar Gym": if player_name == world.multiworld.player_name[world.player]: player_name = "yourself" player_name = encode_text(player_name, force=True, safety=True) return encode_text(f"The Secret Key wasfound by") + player_name + encode_text("?") else: # Might not have found it yet if player_name == world.multiworld.player_name[world.player]: return encode_text(f"The Secret Key wasplaced inyour own world?") player_name = encode_text(player_name, force=True, safety=True) return (encode_text(f"The Secret Key wasplaced in") + player_name + encode_text("'sworld?")) elif q == 2: if a: return encode_text(f"#mon ispronouncedPo-kay-mon?") else: if random.randint(0, 1): return encode_text(f"#mon ispronouncedPo-key-mon?") else: return encode_text(f"#mon ispronouncedPo-kuh-mon?") elif q == 3: starters = [" ".join(world.multiworld.get_location( f"Oak's Lab - Starter {i}", world.player).item.name.split(" ")[1:]) for i in range(1, 4)] mon = random.choice(starters) nots = random.choice(range(8, 16, 2)) if random.randint(0, 1): while mon in starters: mon = random.choice(list(poke_data.pokemon_data.keys())) if a: nots += 1 elif not a: nots += 1 text = f"{mon} was" while nots > 0: i = random.randint(1, min(4, nots)) text += ("not " * i) + "" nots -= i text += "a starter choice?" return encode_text(text) elif q == 4: if a: tm_text = world.local_tms[27] else: if world.options.randomize_tm_moves: wrong_tms = world.local_tms.copy() wrong_tms.pop(27) tm_text = random.choice(wrong_tms) else: tm_text = "TOMBSTONER" return encode_text(f"TM28 contains{tm_text.upper()}?") elif q == 5: i = 8 while not a and i in [1, 8]: i = random.randint(0, int("99999999"[random.randint(0, 7):])) return encode_text(f"There are {i}certified #MONLEAGUE BADGEs?") elif q == 6: i = 2 while not a and i in [1, 2]: i = random.randint(0, random.choice([9, 99])) return encode_text(f"POLIWAG evolves {i}times?") elif q == 7: q2 = random.randint(0, 2) if q2 == 0: entity = "Motor Carrier" if not a: entity = random.choice(["Driver", "Shipper"]) return encode_text("Title 49 of theU.S. Code ofFederalRegulations part397.67 " f"statesthat the{entity}is responsiblefor planning" "routes whenhazardousmaterials aretransported?") elif q2 == 1: if a: state = random.choice( ['Alabama', 'Alaska', 'Arizona', 'Arkansas', 'California', 'Colorado', 'Connecticut', 'Delaware', 'Florida', 'Georgia', 'Hawaii', 'Idaho', 'Illinois', 'Indiana', 'Iowa', 'Kansas', 'Kentucky', 'Louisiana', 'Maine', 'Maryland', 'Massachusetts', 'Michigan', 'Minnesota', 'Mississippi', 'Missouri', 'Montana', 'Nebraska', 'Nevada', 'New Jersey', 'New Mexico', 'New York', 'North Carolina', 'North Dakota', 'Ohio', 'Oklahoma', 'Oregon', 'Pennsylvania', 'Rhode Island', 'South Carolina', 'South Dakota', 'Tennessee', 'Texas', 'Utah', 'Vermont', 'Virginia', 'Washington', 'West Virginia', 'Wisconsin', 'Wyoming']) else: state = "New Hampshire" return encode_text( f"As of 2024,{state}has a lawrequiring allfront seat vehicleoccupants to useseatbelts?") elif q2 == 2: if a: country = random.choice(["The United States", "Mexico", "Canada", "Germany", "France", "China", "Russia", "Spain", "Brazil", "Ukraine", "Saudi Arabia", "Egypt"]) else: country = random.choice(["The U.K.", "Pakistan", "India", "Japan", "Australia", "New Zealand", "Thailand"]) return encode_text(f"As of 2020,drivers in{country}drive on theright side ofthe road?") elif q == 8: mon = random.choice(list(poke_data.evolution_levels.keys())) level = poke_data.evolution_levels[mon] if not a: level += random.choice(range(1, 6)) * random.choice((-1, 1)) return encode_text(f"{mon} evolvesat level {level}?") elif q == 9: move = random.choice(list(world.local_move_data.keys())) actual_type = world.local_move_data[move]["type"] question_type = actual_type while question_type == actual_type and not a: question_type = random.choice(list(poke_data.type_ids.keys())) return encode_text(f"{move} is{question_type} type?") elif q == 10: mon = random.choice(list(poke_data.pokemon_data.keys())) actual_type = world.local_poke_data[mon][random.choice(("type1", "type2"))] question_type = actual_type while question_type in [world.local_poke_data[mon]["type1"], world.local_poke_data[mon]["type2"]] and not a: question_type = random.choice(list(poke_data.type_ids.keys())) return encode_text(f"{mon} is{question_type} type?") elif q == 11: equation = "" while "*" not in equation: equation = f"{random.randint(0, 9)} {random.choice(['+', '-', '*'])} {random.randint(0, 9)} {random.choice(['+', '-', '*'])} {random.randint(0, 9)} {random.choice(['+', '-', '*'])} {random.randint(0, 9)}" result = eval(equation) question_result = result if not a: modifiers = random.sample(range(3), 3) for modifier in modifiers: question_result = eval(equation[:modifier * 4] + "(" + equation[modifier * 4:(modifier * 4) + 5] + ")" + equation[5 + (modifier * 4):]) if question_result != result: break else: question_result += random.choice(range(1, 6)) * random.choice((-1, 1)) return encode_text(f"{equation}= {question_result}?") elif q == 12: route = random.choice((12, 16)) actual_mon = world.multiworld.get_location(f"Route {route} - Sleeping Pokemon", world.player).item.name.split("Static ")[1] question_mon = actual_mon while question_mon == actual_mon and not a: question_mon = random.choice(list(poke_data.pokemon_data.keys())) return encode_text(f"{question_mon} wassleeping on route{route}?") elif q == 13: type1 = random.choice(list(poke_data.type_ids.keys())) type2 = random.choice(list(poke_data.type_ids.keys())) eff_msgs = ["super effective", "no ", "not veryeffective", "normal "] for matchup in world.type_chart: if matchup[0] == type1 and matchup[1] == type2: if matchup[2] > 10: eff = eff_msgs[0] elif matchup[2] == 0: eff = eff_msgs[1] elif matchup[2] < 10: eff = eff_msgs[2] else: eff = eff_msgs[3] break else: eff = eff_msgs[3] if not a: eff_msgs.remove(eff) eff = random.choice(eff_msgs) return encode_text(f"{type1} deals{eff}damage to{type2} type?") elif q == 14: fossil_level = world.multiworld.get_location("Fossil Level - Trainer Parties", world.player).party_data[0]['level'] if not a: fossil_level += random.choice((-5, 5)) return encode_text(f"Fossil #MONrevive at level{fossil_level}?") elif q == 15: if a: fodmap = random.choice(["garlic", "onion", "milk", "watermelon", "cherries", "wheat", "barley", "pistachios", "cashews", "kidney beans", "apples", "honey"]) else: fodmap = random.choice(["carrots", "potatoes", "oranges", "pineapple", "blueberries", "parmesan", "eggs", "beef", "chicken", "oat", "rice", "maple syrup", "peanuts"]) are_is = "are" if fodmap[-1] == "s" else "is" return encode_text(f"According toMonash Uni.,{fodmap} {are_is}considered highin FODMAPs?") answers = [random.randint(0, 1) for _ in range(6)] questions = random.sample((range(0, 16)), 6) question_texts = [] for i, question in enumerate(questions): question_texts.append(get_quiz(question, answers[i])) for i, quiz in enumerate(["A", "B", "C", "D", "E", "F"]): data[rom_addresses[f"Quiz_Answer_{quiz}"]] = int(not answers[i]) << 4 | (i + 1) write_bytes(data, question_texts[i], rom_addresses[f"Text_Quiz_{quiz}"]) def generate_output(world, output_directory: str): random = world.random game_version = world.options.game_version.current_key data = bytes(get_base_rom_bytes(game_version)) base_patch = pkgutil.get_data(__name__, f'basepatch_{game_version}.bsdiff4') data = bytearray(bsdiff4.patch(data, base_patch)) basemd5 = hashlib.md5() basemd5.update(data) pallet_connections = {entrance: world.multiworld.get_entrance(f"Pallet Town to {entrance}", world.player).connected_region.name for entrance in ["Player's House 1F", "Oak's Lab", "Rival's House"]} paths = None if pallet_connections["Player's House 1F"] == "Oak's Lab": paths = ((0x00, 4, 0x80, 5, 0x40, 1, 0xE0, 1, 0xFF), (0x40, 2, 0x20, 5, 0x80, 5, 0xFF)) elif pallet_connections["Rival's House"] == "Oak's Lab": paths = ((0x00, 4, 0xC0, 3, 0x40, 1, 0xE0, 1, 0xFF), (0x40, 2, 0x10, 3, 0x80, 5, 0xFF)) if paths: write_bytes(data, paths[0], rom_addresses["Path_Pallet_Oak"]) write_bytes(data, paths[1], rom_addresses["Path_Pallet_Player"]) if pallet_connections["Rival's House"] == "Player's House 1F": write_bytes(data, [0x2F, 0xC7, 0x06, 0x0D, 0x00, 0x01], rom_addresses["Pallet_Fly_Coords"]) elif pallet_connections["Oak's Lab"] == "Player's House 1F": write_bytes(data, [0x5F, 0xC7, 0x0C, 0x0C, 0x00, 0x00], rom_addresses["Pallet_Fly_Coords"]) for region in world.multiworld.get_regions(world.player): for entrance in region.exits: if isinstance(entrance, PokemonRBWarp): world.multiworld.spoiler.set_entrance(entrance.name, entrance.connected_region.name, "entrance", world.player) warp_ids = (entrance.warp_id,) if isinstance(entrance.warp_id, int) else entrance.warp_id warp_to_ids = (entrance.target,) if isinstance(entrance.target, int) else entrance.target for i, warp_id in enumerate(warp_ids): address = rom_addresses[entrance.address] if "Elevator" in entrance.parent_region.name: address += (2 * warp_id) else: address += (4 * warp_id) while i > len(warp_to_ids) - 1: i -= len(warp_to_ids) connected_map_name = entrance.connected_region.name.split("-")[0] data[address] = 0 if "Elevator" in connected_map_name else warp_to_ids[i] data[address + 1] = map_ids[connected_map_name] if world.options.door_shuffle == "simple": for (entrance, _, _, map_coords_entries, map_name, _) in town_map_coords.values(): destination = world.multiworld.get_entrance(entrance, world.player).connected_region.name (_, x, y, _, _, map_order_entry) = town_map_coords[destination] for map_coord_entry in map_coords_entries: data[rom_addresses["Town_Map_Coords"] + (map_coord_entry * 4) + 1] = (y << 4) | x data[rom_addresses["Town_Map_Order"] + map_order_entry] = map_ids[map_name] if not world.options.key_items_only: for i, gym_leader in enumerate(("Pewter Gym - Brock TM", "Cerulean Gym - Misty TM", "Vermilion Gym - Lt. Surge TM", "Celadon Gym - Erika TM", "Fuchsia Gym - Koga TM", "Saffron Gym - Sabrina TM", "Cinnabar Gym - Blaine TM", "Viridian Gym - Giovanni TM")): item_name = world.multiworld.get_location(gym_leader, world.player).item.name if item_name.startswith("TM"): try: tm = int(item_name[2:4]) move = poke_data.moves[world.local_tms[tm - 1]]["id"] data[rom_addresses["Gym_Leader_Moves"] + (2 * i)] = move except KeyError: pass def set_trade_mon(address, loc): mon = world.multiworld.get_location(loc, world.player).item.name data[rom_addresses[address]] = poke_data.pokemon_data[mon]["id"] world.trade_mons[address] = mon if game_version == "red": set_trade_mon("Trade_Terry", "Safari Zone Center - Wild Pokemon - 5") set_trade_mon("Trade_Spot", "Safari Zone East - Wild Pokemon - 1") else: set_trade_mon("Trade_Terry", "Safari Zone Center - Wild Pokemon - 7") set_trade_mon("Trade_Spot", "Safari Zone East - Wild Pokemon - 7") set_trade_mon("Trade_Marcel", "Route 24 - Wild Pokemon - 6") set_trade_mon("Trade_Sailor", "Pokemon Mansion 1F - Wild Pokemon - 3") set_trade_mon("Trade_Dux", "Route 3 - Wild Pokemon - 2") set_trade_mon("Trade_Marc", "Route 23/Cerulean Cave Fishing - Super Rod Pokemon - 1") set_trade_mon("Trade_Lola", "Route 10/Celadon Fishing - Super Rod Pokemon - 1") set_trade_mon("Trade_Doris", "Cerulean Cave 1F - Wild Pokemon - 9") set_trade_mon("Trade_Crinkles", "Route 12 - Wild Pokemon - 4") data[rom_addresses['Fly_Location']] = world.fly_map_code data[rom_addresses['Map_Fly_Location']] = world.town_map_fly_map_code if world.options.fix_combat_bugs: data[rom_addresses["Option_Fix_Combat_Bugs"]] = 1 data[rom_addresses["Option_Fix_Combat_Bugs_Focus_Energy"]] = 0x28 # jr z data[rom_addresses["Option_Fix_Combat_Bugs_HP_Drain_Dream_Eater"]] = 0x1A # ld a, (de) data[rom_addresses["Option_Fix_Combat_Bugs_PP_Restore"]] = 0xe6 # and a, direct data[rom_addresses["Option_Fix_Combat_Bugs_PP_Restore"] + 1] = 0b0011111 data[rom_addresses["Option_Fix_Combat_Bugs_Struggle"]] = 0xe6 # and a, direct data[rom_addresses["Option_Fix_Combat_Bugs_Struggle"] + 1] = 0x3f data[rom_addresses["Option_Fix_Combat_Bugs_Dig_Fly"]] = 0b10001100 data[rom_addresses["Option_Fix_Combat_Bugs_Heal_Effect"]] = 0x20 # jr nz, data[rom_addresses["Option_Fix_Combat_Bugs_Heal_Effect"] + 1] = 5 # 5 bytes ahead data[rom_addresses["Option_Fix_Combat_Bugs_Heal_Stat_Modifiers"]] = 1 if world.options.poke_doll_skip == "in_logic": data[rom_addresses["Option_Silph_Scope_Skip"]] = 0x00 # nop data[rom_addresses["Option_Silph_Scope_Skip"] + 1] = 0x00 # nop data[rom_addresses["Option_Silph_Scope_Skip"] + 2] = 0x00 # nop if world.options.bicycle_gate_skips == "patched": data[rom_addresses["Option_Route_16_Gate_Fix"]] = 0x00 # nop data[rom_addresses["Option_Route_16_Gate_Fix"] + 1] = 0x00 # nop data[rom_addresses["Option_Route_18_Gate_Fix"]] = 0x00 # nop data[rom_addresses["Option_Route_18_Gate_Fix"] + 1] = 0x00 # nop if world.options.door_shuffle: data[rom_addresses["Entrance_Shuffle_Fuji_Warp"]] = 1 # prevent warping to Fuji's House from Pokemon Tower 7F if world.options.all_elevators_locked: data[rom_addresses["Option_Locked_Elevator_Celadon"]] = 0x20 # jr nz data[rom_addresses["Option_Locked_Elevator_Silph"]] = 0x20 # jr nz if world.options.tea: data[rom_addresses["Option_Tea"]] = 1 data[rom_addresses["Guard_Drink_List"]] = 0x54 data[rom_addresses["Guard_Drink_List"] + 1] = 0 data[rom_addresses["Guard_Drink_List"] + 2] = 0 write_bytes(data, encode_text("Gee, I have theworst caffeineheadache though." "Oh wait there,the road's closed."), rom_addresses["Text_Saffron_Gate"]) data[rom_addresses["Tea_Key_Item_A"]] = 0x28 # jr .z data[rom_addresses["Tea_Key_Item_B"]] = 0x28 # jr .z data[rom_addresses["Tea_Key_Item_C"]] = 0x28 # jr .z data[rom_addresses["Fossils_Needed_For_Second_Item"]] = ( world.options.second_fossil_check_condition.value) data[rom_addresses["Option_Lose_Money"]] = int(not world.options.lose_money_on_blackout.value) if world.options.extra_key_items: data[rom_addresses['Option_Extra_Key_Items_A']] = 1 data[rom_addresses['Option_Extra_Key_Items_B']] = 1 data[rom_addresses['Option_Extra_Key_Items_C']] = 1 data[rom_addresses['Option_Extra_Key_Items_D']] = 1 data[rom_addresses["Option_Split_Card_Key"]] = world.options.split_card_key.value data[rom_addresses["Option_Blind_Trainers"]] = round(world.options.blind_trainers.value * 2.55) data[rom_addresses["Option_Cerulean_Cave_Badges"]] = world.options.cerulean_cave_badges_condition.value data[rom_addresses["Option_Cerulean_Cave_Key_Items"]] = world.options.cerulean_cave_key_items_condition.total write_bytes(data, encode_text(str(world.options.cerulean_cave_badges_condition.value)), rom_addresses["Text_Cerulean_Cave_Badges"]) write_bytes(data, encode_text(str(world.options.cerulean_cave_key_items_condition.total) + " key items."), rom_addresses["Text_Cerulean_Cave_Key_Items"]) data[rom_addresses['Option_Encounter_Minimum_Steps']] = world.options.minimum_steps_between_encounters.value data[rom_addresses['Option_Route23_Badges']] = world.options.victory_road_condition.value data[rom_addresses['Option_Victory_Road_Badges']] = world.options.route_22_gate_condition.value data[rom_addresses['Option_Elite_Four_Pokedex']] = world.options.elite_four_pokedex_condition.total data[rom_addresses['Option_Elite_Four_Key_Items']] = world.options.elite_four_key_items_condition.total data[rom_addresses['Option_Elite_Four_Badges']] = world.options.elite_four_badges_condition.value write_bytes(data, encode_text(str(world.options.elite_four_badges_condition.value)), rom_addresses["Text_Elite_Four_Badges"]) write_bytes(data, encode_text(str(world.options.elite_four_key_items_condition.total) + " key items, and"), rom_addresses["Text_Elite_Four_Key_Items"]) write_bytes(data, encode_text(str(world.options.elite_four_pokedex_condition.total) + " #MON"), rom_addresses["Text_Elite_Four_Pokedex"]) write_bytes(data, encode_text(str(world.total_key_items), length=2), rom_addresses["Trainer_Screen_Total_Key_Items"]) data[rom_addresses['Option_Viridian_Gym_Badges']] = world.options.viridian_gym_condition.value data[rom_addresses['Option_EXP_Modifier']] = world.options.exp_modifier.value if not world.options.require_item_finder: data[rom_addresses['Option_Itemfinder']] = 0 # nop if world.options.extra_strength_boulders: for i in range(0, 3): data[rom_addresses['Option_Boulders'] + (i * 3)] = 0x15 if world.options.extra_key_items: for i in range(0, 4): data[rom_addresses['Option_Rock_Tunnel_Extra_Items'] + (i * 3)] = 0x15 if world.options.old_man == "open_viridian_city": data[rom_addresses['Option_Old_Man']] = 0x11 data[rom_addresses['Option_Old_Man_Lying']] = 0x15 data[rom_addresses['Option_Route3_Guard_B']] = world.options.route_3_condition.value if world.options.route_3_condition == "open": data[rom_addresses['Option_Route3_Guard_A']] = 0x11 if not world.options.robbed_house_officer: data[rom_addresses['Option_Trashed_House_Guard_A']] = 0x15 data[rom_addresses['Option_Trashed_House_Guard_B']] = 0x11 if world.options.require_pokedex: data[rom_addresses["Require_Pokedex_A"]] = 1 data[rom_addresses["Require_Pokedex_B"]] = 1 data[rom_addresses["Require_Pokedex_C"]] = 1 else: data[rom_addresses["Require_Pokedex_D"]] = 0x18 # jr if world.options.dexsanity: data[rom_addresses["Option_Dexsanity_A"]] = 1 data[rom_addresses["Option_Dexsanity_B"]] = 1 if world.options.all_pokemon_seen: data[rom_addresses["Option_Pokedex_Seen"]] = 1 money = str(world.options.starting_money.value).zfill(6) data[rom_addresses["Starting_Money_High"]] = int(money[:2], 16) data[rom_addresses["Starting_Money_Middle"]] = int(money[2:4], 16) data[rom_addresses["Starting_Money_Low"]] = int(money[4:], 16) data[rom_addresses["Text_Badges_Needed_Viridian_Gym"]] = encode_text( str(world.options.viridian_gym_condition.value))[0] data[rom_addresses["Text_Rt23_Badges_A"]] = encode_text( str(world.options.victory_road_condition.value))[0] data[rom_addresses["Text_Rt23_Badges_B"]] = encode_text( str(world.options.victory_road_condition.value))[0] data[rom_addresses["Text_Rt23_Badges_C"]] = encode_text( str(world.options.victory_road_condition.value))[0] data[rom_addresses["Text_Rt23_Badges_D"]] = encode_text( str(world.options.victory_road_condition.value))[0] data[rom_addresses["Text_Badges_Needed"]] = encode_text( str(world.options.elite_four_badges_condition.value))[0] write_bytes(data, encode_text( " ".join(world.multiworld.get_location("Route 4 Pokemon Center - Pokemon For Sale", world.player).item.name.upper().split()[1:])), rom_addresses["Text_Magikarp_Salesman"]) if world.options.badges_needed_for_hm_moves.value == 0: for hm_move in poke_data.hm_moves: write_bytes(data, bytearray([0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00]), rom_addresses["HM_" + hm_move + "_Badge_a"]) elif world.extra_badges: written_badges = {} for hm_move, badge in world.extra_badges.items(): data[rom_addresses["HM_" + hm_move + "_Badge_b"]] = {"Boulder Badge": 0x47, "Cascade Badge": 0x4F, "Thunder Badge": 0x57, "Rainbow Badge": 0x5F, "Soul Badge": 0x67, "Marsh Badge": 0x6F, "Volcano Badge": 0x77, "Earth Badge": 0x7F}[badge] move_text = hm_move if badge not in ["Marsh Badge", "Volcano Badge", "Earth Badge"]: move_text = ", " + move_text rom_address = rom_addresses["Badge_Text_" + badge.replace(" ", "_")] if badge in written_badges: rom_address += len(written_badges[badge]) move_text = ", " + move_text write_bytes(data, encode_text(move_text.upper()), rom_address) written_badges[badge] = move_text for badge in ["Marsh Badge", "Volcano Badge", "Earth Badge"]: if badge not in written_badges: write_bytes(data, encode_text("Nothing"), rom_addresses["Badge_Text_" + badge.replace(" ", "_")]) type_loc = rom_addresses["Type_Chart"] for matchup in world.type_chart: if matchup[2] != 10: # don't needlessly divide damage by 10 and multiply by 10 data[type_loc] = poke_data.type_ids[matchup[0]] data[type_loc + 1] = poke_data.type_ids[matchup[1]] data[type_loc + 2] = matchup[2] type_loc += 3 data[type_loc] = 0xFF data[type_loc + 1] = 0xFF data[type_loc + 2] = 0xFF if world.options.normalize_encounter_chances.value: chances = [25, 51, 77, 103, 129, 155, 180, 205, 230, 255] for i, chance in enumerate(chances): data[rom_addresses['Encounter_Chances'] + (i * 2)] = chance for mon, mon_data in world.local_poke_data.items(): if mon == "Mew": address = rom_addresses["Base_Stats_Mew"] else: address = rom_addresses["Base_Stats"] + (28 * (mon_data["dex"] - 1)) data[address + 1] = world.local_poke_data[mon]["hp"] data[address + 2] = world.local_poke_data[mon]["atk"] data[address + 3] = world.local_poke_data[mon]["def"] data[address + 4] = world.local_poke_data[mon]["spd"] data[address + 5] = world.local_poke_data[mon]["spc"] data[address + 6] = poke_data.type_ids[world.local_poke_data[mon]["type1"]] data[address + 7] = poke_data.type_ids[world.local_poke_data[mon]["type2"]] data[address + 8] = world.local_poke_data[mon]["catch rate"] data[address + 15] = poke_data.moves[world.local_poke_data[mon]["start move 1"]]["id"] data[address + 16] = poke_data.moves[world.local_poke_data[mon]["start move 2"]]["id"] data[address + 17] = poke_data.moves[world.local_poke_data[mon]["start move 3"]]["id"] data[address + 18] = poke_data.moves[world.local_poke_data[mon]["start move 4"]]["id"] write_bytes(data, world.local_poke_data[mon]["tms"], address + 20) if mon in world.learnsets and world.learnsets[mon]: address = rom_addresses["Learnset_" + mon.replace(" ", "")] for i, move in enumerate(world.learnsets[mon]): data[(address + 1) + i * 2] = poke_data.moves[move]["id"] data[rom_addresses["Option_Aide_Rt2"]] = world.options.oaks_aide_rt_2.value data[rom_addresses["Option_Aide_Rt11"]] = world.options.oaks_aide_rt_11.value data[rom_addresses["Option_Aide_Rt15"]] = world.options.oaks_aide_rt_15.value if world.options.safari_zone_normal_battles.value == 1: data[rom_addresses["Option_Safari_Zone_Battle_Type"]] = 255 if world.options.reusable_tms.value: data[rom_addresses["Option_Reusable_TMs"]] = 0xC9 data[rom_addresses["Option_Always_Half_STAB"]] = int(not world.options.same_type_attack_bonus.value) if world.options.better_shops: inventory = ["Poke Ball", "Great Ball", "Ultra Ball"] if world.options.better_shops.value == 2: inventory.append("Master Ball") inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Revive", "Antidote", "Awakening", "Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel", "Max Repel", "Escape Rope"] shop_data = bytearray([0xFE, len(inventory)]) shop_data += bytearray([item_table[item].id - 172000000 for item in inventory]) shop_data.append(0xFF) for shop in range(1, 11): write_bytes(data, shop_data, rom_addresses[f"Shop{shop}"]) if world.options.stonesanity: write_bytes(data, bytearray([0xFE, 1, item_table["Poke Doll"].id - 172000000, 0xFF]), rom_addresses[f"Shop_Stones"]) price = str(world.options.master_ball_price.value).zfill(6) price = bytearray([int(price[:2], 16), int(price[2:4], 16), int(price[4:], 16)]) write_bytes(data, price, rom_addresses["Price_Master_Ball"]) # Money values in Red and Blue are weird for item in reversed(world.multiworld.precollected_items[world.player]): if data[rom_addresses["Start_Inventory"] + item.code - 172000000] < 255: data[rom_addresses["Start_Inventory"] + item.code - 172000000] += 1 set_mon_palettes(world, random, data) for move_data in world.local_move_data.values(): if move_data["id"] == 0: continue address = rom_addresses["Move_Data"] + ((move_data["id"] - 1) * 6) write_bytes(data, bytearray([move_data["id"], move_data["effect"], move_data["power"], poke_data.type_ids[move_data["type"]], round(move_data["accuracy"] * 2.55), move_data["pp"]]), address) TM_IDs = bytearray([poke_data.moves[move]["id"] for move in world.local_tms]) write_bytes(data, TM_IDs, rom_addresses["TM_Moves"]) if world.options.randomize_rock_tunnel: seed = randomize_rock_tunnel(data, random) write_bytes(data, encode_text(f"SEED: {seed}"), rom_addresses["Text_Rock_Tunnel_Sign"]) mons = [mon["id"] for mon in poke_data.pokemon_data.values()] random.shuffle(mons) data[rom_addresses['Title_Mon_First']] = mons.pop() for mon in range(0, 16): data[rom_addresses['Title_Mons'] + mon] = mons.pop() if world.options.game_version.value: mons.sort(key=lambda mon: 0 if mon == world.multiworld.get_location("Oak's Lab - Starter 1", world.player).item.name else 1 if mon == world.multiworld.get_location("Oak's Lab - Starter 2", world.player).item.name else 2 if mon == world.multiworld.get_location("Oak's Lab - Starter 3", world.player).item.name else 3) else: mons.sort(key=lambda mon: 0 if mon == world.multiworld.get_location("Oak's Lab - Starter 2", world.player).item.name else 1 if mon == world.multiworld.get_location("Oak's Lab - Starter 1", world.player).item.name else 2 if mon == world.multiworld.get_location("Oak's Lab - Starter 3", world.player).item.name else 3) write_bytes(data, encode_text(world.multiworld.seed_name[-20:], 20, True), rom_addresses['Title_Seed']) slot_name = world.multiworld.player_name[world.player] slot_name.replace("@", " ") slot_name.replace("<", " ") slot_name.replace(">", " ") write_bytes(data, encode_text(slot_name, 16, True, True), rom_addresses['Title_Slot_Name']) if world.trainer_name == "choose_in_game": data[rom_addresses["Skip_Player_Name"]] = 0 else: write_bytes(data, world.trainer_name, rom_addresses['Player_Name']) if world.rival_name == "choose_in_game": data[rom_addresses["Skip_Rival_Name"]] = 0 else: write_bytes(data, world.rival_name, rom_addresses['Rival_Name']) data[0xFF00] = 2 # client compatibility version rom_name = bytearray(f'AP{Utils.__version__.replace(".", "")[0:3]}_{world.player}_{world.multiworld.seed:11}\0', 'utf8')[:21] rom_name.extend([0] * (21 - len(rom_name))) write_bytes(data, rom_name, 0xFFC6) write_bytes(data, world.multiworld.seed_name.encode(), 0xFFDB) write_bytes(data, world.multiworld.player_name[world.player].encode(), 0xFFF0) world.finished_level_scaling.wait() write_quizzes(world, data, random) for location in world.multiworld.get_locations(world.player): if location.party_data: for party in location.party_data: if not isinstance(party["party_address"], list): addresses = [rom_addresses[party["party_address"]]] parties = [party["party"]] else: addresses = [rom_addresses[address] for address in party["party_address"]] parties = party["party"] levels = party["level"] for address, party in zip(addresses, parties): if isinstance(levels, int): data[address] = levels address += 1 for mon in party: data[address] = poke_data.pokemon_data[mon]["id"] address += 1 else: address += 1 for level, mon in zip(levels, party): data[address] = level data[address + 1] = poke_data.pokemon_data[mon]["id"] address += 2 assert data[address] == 0 or location.name == "Fossil Level - Trainer Parties" continue elif location.rom_address is None: continue if location.item and location.item.player == world.player: if location.rom_address: rom_address = location.rom_address if not isinstance(rom_address, list): rom_address = [rom_address] for address in rom_address: if location.item.name in poke_data.pokemon_data.keys(): data[address] = poke_data.pokemon_data[location.item.name]["id"] elif " ".join(location.item.name.split()[1:]) in poke_data.pokemon_data.keys(): data[address] = poke_data.pokemon_data[" ".join(location.item.name.split()[1:])]["id"] else: item_id = world.item_name_to_id[location.item.name] - 172000000 if item_id > 255: item_id -= 256 data[address] = item_id if location.level: data[location.level_address] = location.level else: rom_address = location.rom_address if not isinstance(rom_address, list): rom_address = [rom_address] for address in rom_address: data[address] = 0x2C # AP Item outfilepname = f'_P{world.player}' outfilepname += f"_{world.multiworld.get_file_safe_player_name(world.player).replace(' ', '_')}" \ if world.multiworld.player_name[world.player] != 'Player%d' % world.player else '' rompath = os.path.join(output_directory, f'AP_{world.multiworld.seed_name}{outfilepname}.gb') with open(rompath, 'wb') as outfile: outfile.write(data) if world.options.game_version.current_key == "red": patch = RedDeltaPatch(os.path.splitext(rompath)[0] + RedDeltaPatch.patch_file_ending, player=world.player, player_name=world.multiworld.player_name[world.player], patched_path=rompath) else: patch = BlueDeltaPatch(os.path.splitext(rompath)[0] + BlueDeltaPatch.patch_file_ending, player=world.player, player_name=world.multiworld.player_name[world.player], patched_path=rompath) patch.write() os.unlink(rompath) def write_bytes(data, byte_array, address): for byte in byte_array: data[address] = byte address += 1 def get_base_rom_bytes(game_version: str, hash: str="") -> bytes: file_name = get_base_rom_path(game_version) with open(file_name, "rb") as file: base_rom_bytes = bytes(file.read()) if hash: basemd5 = hashlib.md5() basemd5.update(base_rom_bytes) if hash != basemd5.hexdigest(): raise Exception(f"Supplied Base Rom does not match known MD5 for Pokémon {game_version.title()} UE " "release. Get the correct game and version, then dump it") return base_rom_bytes def get_base_rom_path(game_version: str) -> str: options = Utils.get_options() file_name = options["pokemon_rb_options"][f"{game_version}_rom_file"] if not os.path.exists(file_name): file_name = Utils.user_path(file_name) return file_name class BlueDeltaPatch(APDeltaPatch): patch_file_ending = ".apblue" hash = "50927e843568814f7ed45ec4f944bd8b" game_version = "blue" game = "Pokemon Red and Blue" result_file_ending = ".gb" @classmethod def get_source_data(cls) -> bytes: return get_base_rom_bytes(cls.game_version, cls.hash) class RedDeltaPatch(APDeltaPatch): patch_file_ending = ".apred" hash = "3d45c1ee9abd5738df46d2bdda8b57dc" game_version = "red" game = "Pokemon Red and Blue" result_file_ending = ".gb" @classmethod def get_source_data(cls) -> bytes: return get_base_rom_bytes(cls.game_version, cls.hash)