from typing import List, Tuple, Optional, Callable, NamedTuple from BaseClasses import MultiWorld from BaseClasses import Location SC2WOL_LOC_ID_OFFSET = 1000 class SC2WoLLocation(Location): game: str = "Starcraft2WoL" class LocationData(NamedTuple): region: str name: str code: Optional[int] rule: Callable = lambda state: True def get_locations(world: Optional[MultiWorld], player: Optional[int]) -> Tuple[LocationData, ...]: location_table: List[LocationData] = [ LocationData("Liberation Day", "Liberation Day: Victory", SC2WOL_LOC_ID_OFFSET + 100), LocationData("Liberation Day", "Liberation Day: First Statue", SC2WOL_LOC_ID_OFFSET + 101), LocationData("Liberation Day", "Liberation Day: Second Statue", SC2WOL_LOC_ID_OFFSET + 102), LocationData("Liberation Day", "Liberation Day: Third Statue", SC2WOL_LOC_ID_OFFSET + 103), LocationData("Liberation Day", "Liberation Day: Fourth Statue", SC2WOL_LOC_ID_OFFSET + 104), LocationData("Liberation Day", "Liberation Day: Fifth Statue", SC2WOL_LOC_ID_OFFSET + 105), LocationData("Liberation Day", "Liberation Day: Sixth Statue", SC2WOL_LOC_ID_OFFSET + 106), LocationData("Liberation Day", "Beat Liberation Day", None), LocationData("The Outlaws", "The Outlaws: Victory", SC2WOL_LOC_ID_OFFSET + 200), LocationData("The Outlaws", "The Outlaws: Rebel Base", SC2WOL_LOC_ID_OFFSET + 201), LocationData("The Outlaws", "Beat The Outlaws", None), LocationData("Zero Hour", "Zero Hour: Victory", SC2WOL_LOC_ID_OFFSET + 300), LocationData("Zero Hour", "Zero Hour: First Group Rescued", SC2WOL_LOC_ID_OFFSET + 301), LocationData("Zero Hour", "Zero Hour: Second Group Rescued", SC2WOL_LOC_ID_OFFSET + 302), LocationData("Zero Hour", "Zero Hour: Third Group Rescued", SC2WOL_LOC_ID_OFFSET + 303), LocationData("Zero Hour", "Beat Zero Hour", None), LocationData("Evacuation", "Evacuation: Victory", SC2WOL_LOC_ID_OFFSET + 400), LocationData("Evacuation", "Evacuation: First Chysalis", SC2WOL_LOC_ID_OFFSET + 401), LocationData("Evacuation", "Evacuation: Second Chysalis", SC2WOL_LOC_ID_OFFSET + 402), LocationData("Evacuation", "Evacuation: Third Chysalis", SC2WOL_LOC_ID_OFFSET + 403), LocationData("Evacuation", "Beat Evacuation", None), LocationData("Outbreak", "Outbreak: Victory", SC2WOL_LOC_ID_OFFSET + 500), LocationData("Outbreak", "Outbreak: Left Infestor", SC2WOL_LOC_ID_OFFSET + 501), LocationData("Outbreak", "Outbreak: Right Infestor", SC2WOL_LOC_ID_OFFSET + 502), LocationData("Outbreak", "Beat Outbreak", None), LocationData("Safe Haven", "Safe Haven: Victory", SC2WOL_LOC_ID_OFFSET + 600), LocationData("Safe Haven", "Beat Safe Haven", None), LocationData("Haven's Fall", "Haven's Fall: Victory", SC2WOL_LOC_ID_OFFSET + 700), LocationData("Haven's Fall", "Beat Haven's Fall", None), LocationData("Smash and Grab", "Smash and Grab: Victory", SC2WOL_LOC_ID_OFFSET + 800), LocationData("Smash and Grab", "Smash and Grab: First Relic", SC2WOL_LOC_ID_OFFSET + 801), LocationData("Smash and Grab", "Smash and Grab: Second Relic", SC2WOL_LOC_ID_OFFSET + 802), LocationData("Smash and Grab", "Smash and Grab: Third Relic", SC2WOL_LOC_ID_OFFSET + 803), LocationData("Smash and Grab", "Smash and Grab: Fourth Relic", SC2WOL_LOC_ID_OFFSET + 804), LocationData("Smash and Grab", "Beat Smash and Grab", None), LocationData("The Dig", "The Dig: Victory", SC2WOL_LOC_ID_OFFSET + 900), LocationData("The Dig", "The Dig: Left Relic", SC2WOL_LOC_ID_OFFSET + 901), LocationData("The Dig", "The Dig: Right Ground Relic", SC2WOL_LOC_ID_OFFSET + 902), LocationData("The Dig", "The Dig: Right Cliff Relic", SC2WOL_LOC_ID_OFFSET + 903), LocationData("The Dig", "Beat The Dig", None), LocationData("The Moebius Factor", "The Moebius Factor: 3rd Data Core", SC2WOL_LOC_ID_OFFSET + 1000), LocationData("The Moebius Factor", "The Moebius Factor: 1st Data Core ", SC2WOL_LOC_ID_OFFSET + 1001), LocationData("The Moebius Factor", "The Moebius Factor: 2nd Data Core", SC2WOL_LOC_ID_OFFSET + 1002), LocationData("The Moebius Factor", "The Moebius Factor: South Rescue", SC2WOL_LOC_ID_OFFSET + 1003, lambda state: state._sc2wol_able_to_rescue(world, player) or True), LocationData("The Moebius Factor", "The Moebius Factor: Wall Rescue", SC2WOL_LOC_ID_OFFSET + 1004, lambda state: state._sc2wol_able_to_rescue(world, player) or True), LocationData("The Moebius Factor", "The Moebius Factor: Mid Rescue", SC2WOL_LOC_ID_OFFSET + 1005, lambda state: state._sc2wol_able_to_rescue(world, player) or True), LocationData("The Moebius Factor", "The Moebius Factor: Nydus Roof Rescue", SC2WOL_LOC_ID_OFFSET + 1006, lambda state: state._sc2wol_able_to_rescue(world, player) or True), LocationData("The Moebius Factor", "The Moebius Factor: Alive Inside Rescue", SC2WOL_LOC_ID_OFFSET + 1007, lambda state: state._sc2wol_able_to_rescue(world, player) or True), LocationData("The Moebius Factor", "The Moebius Factor: Brutalisk", SC2WOL_LOC_ID_OFFSET + 1008), LocationData("The Moebius Factor", "Beat The Moebius Factor", None), LocationData("Supernova", "Supernova: Victory", SC2WOL_LOC_ID_OFFSET + 1100), LocationData("Supernova", "Supernova: West Relic", SC2WOL_LOC_ID_OFFSET + 1101), LocationData("Supernova", "Supernova: North Relic", SC2WOL_LOC_ID_OFFSET + 1102), LocationData("Supernova", "Supernova: South Relic", SC2WOL_LOC_ID_OFFSET + 1103), LocationData("Supernova", "Supernova: East Relic", SC2WOL_LOC_ID_OFFSET + 1104), LocationData("Supernova", "Beat Supernova", None), LocationData("Maw of the Void", "Maw of the Void: Xel'Naga Vault", SC2WOL_LOC_ID_OFFSET + 1200), LocationData("Maw of the Void", "Maw of the Void: Landing Zone Cleared", SC2WOL_LOC_ID_OFFSET + 1201), LocationData("Maw of the Void", "Maw of the Void: Expansion Prisoners", SC2WOL_LOC_ID_OFFSET + 1202), LocationData("Maw of the Void", "Maw of the Void: South Close Prisoners", SC2WOL_LOC_ID_OFFSET + 1203), LocationData("Maw of the Void", "Maw of the Void: South Far Prisoners", SC2WOL_LOC_ID_OFFSET + 1204), LocationData("Maw of the Void", "Maw of the Void: North Prisoners", SC2WOL_LOC_ID_OFFSET + 1205), LocationData("Maw of the Void", "Beat Maw of the Void", None), LocationData("Devil's Playground", "Devil's Playground: 8000 Minerals", SC2WOL_LOC_ID_OFFSET + 1300), LocationData("Devil's Playground", "Devil's Playground: Tosh's Miners", SC2WOL_LOC_ID_OFFSET + 1301), LocationData("Devil's Playground", "Devil's Playground: Brutalisk", SC2WOL_LOC_ID_OFFSET + 1302), LocationData("Devil's Playground", "Beat Devil's Playground", None), LocationData("Welcome to the Jungle", "Welcome to the Jungle: 7 Canisters", SC2WOL_LOC_ID_OFFSET + 1400), LocationData("Welcome to the Jungle", "Welcome to the Jungle: Close Relic", SC2WOL_LOC_ID_OFFSET + 1401), LocationData("Welcome to the Jungle", "Welcome to the Jungle: West Relic", SC2WOL_LOC_ID_OFFSET + 1402), LocationData("Welcome to the Jungle", "Welcome to the Jungle: North-East Relic", SC2WOL_LOC_ID_OFFSET + 1403), LocationData("Welcome to the Jungle", "Beat Welcome to the Jungle", None), LocationData("Breakout", "Breakout: Main Prison", SC2WOL_LOC_ID_OFFSET + 1500), LocationData("Breakout", "Breakout: Diamondback Prison", SC2WOL_LOC_ID_OFFSET + 1501), LocationData("Breakout", "Breakout: Siegetank Prison", SC2WOL_LOC_ID_OFFSET + 1502), LocationData("Breakout", "Beat Breakout", None), LocationData("Ghost of a Chance", "Ghost of a Chance: Psi-Indoctrinator", SC2WOL_LOC_ID_OFFSET + 1600), LocationData("Ghost of a Chance", "Ghost of a Chance: Terrazine Tank", SC2WOL_LOC_ID_OFFSET + 1601), LocationData("Ghost of a Chance", "Ghost of a Chance: Jorium Stockpile", SC2WOL_LOC_ID_OFFSET + 1602), LocationData("Ghost of a Chance", "Ghost of a Chance: First Island Spectres", SC2WOL_LOC_ID_OFFSET + 1603), LocationData("Ghost of a Chance", "Ghost of a Chance: Second Island Spectres", SC2WOL_LOC_ID_OFFSET + 1604), LocationData("Ghost of a Chance", "Ghost of a Chance: Third Island Spectres", SC2WOL_LOC_ID_OFFSET + 1605), LocationData("Ghost of a Chance", "Beat Ghost of a Chance", None), LocationData("The Great Train Robbery", "The Great Train Robbery: 8 Trains", SC2WOL_LOC_ID_OFFSET + 1700, lambda state: state._sc2wol_has_train_killers(world, player)), LocationData("The Great Train Robbery", "The Great Train Robbery: North Defiler", SC2WOL_LOC_ID_OFFSET + 1701), LocationData("The Great Train Robbery", "The Great Train Robbery: Mid Defiler", SC2WOL_LOC_ID_OFFSET + 1702), LocationData("The Great Train Robbery", "The Great Train Robbery: South Defiler", SC2WOL_LOC_ID_OFFSET + 1703), LocationData("The Great Train Robbery", "Beat The Great Train Robbery", None, lambda state: state._sc2wol_has_train_killers(world, player)), LocationData("Cutthroat", "Cutthroat: Orlan's Planetary", SC2WOL_LOC_ID_OFFSET + 1800), LocationData("Cutthroat", "Cutthroat: Mira Han", SC2WOL_LOC_ID_OFFSET + 1801), LocationData("Cutthroat", "Cutthroat: North Relic", SC2WOL_LOC_ID_OFFSET + 1802), LocationData("Cutthroat", "Cutthroat: Mid Relic", SC2WOL_LOC_ID_OFFSET + 1803), LocationData("Cutthroat", "Cutthroat: Southwest Relic", SC2WOL_LOC_ID_OFFSET + 1804), LocationData("Cutthroat", "Beat Cutthroat", None), LocationData("Engine of Destruction", "Engine of Destruction: Dominion Bases", SC2WOL_LOC_ID_OFFSET + 1900, lambda state: state._sc2wol_has_mobile_anti_air(world, player)), LocationData("Engine of Destruction", "Engine of Destruction: Odin", SC2WOL_LOC_ID_OFFSET + 1901), LocationData("Engine of Destruction", "Engine of Destruction: Loki", SC2WOL_LOC_ID_OFFSET + 1902, lambda state: state._sc2wol_has_mobile_anti_air(world, player)), LocationData("Engine of Destruction", "Engine of Destruction: Lab Devourer", SC2WOL_LOC_ID_OFFSET + 1903), LocationData("Engine of Destruction", "Engine of Destruction: North Devourer", SC2WOL_LOC_ID_OFFSET + 1904, lambda state: state._sc2wol_has_mobile_anti_air(world, player)), LocationData("Engine of Destruction", "Engine of Destruction: Southeast Devourer", SC2WOL_LOC_ID_OFFSET + 1905, lambda state: state._sc2wol_has_mobile_anti_air(world, player)), LocationData("Engine of Destruction", "Beat Engine of Destruction", None, lambda state: state._sc2wol_has_mobile_anti_air(world, player)), LocationData("Media Blitz", "Media Blitz: Full Upload", SC2WOL_LOC_ID_OFFSET + 2000), LocationData("Media Blitz", "Media Blitz: Tower 1", SC2WOL_LOC_ID_OFFSET + 2001), LocationData("Media Blitz", "Media Blitz: Tower 2", SC2WOL_LOC_ID_OFFSET + 2002), LocationData("Media Blitz", "Media Blitz: Tower 3", SC2WOL_LOC_ID_OFFSET + 2003), LocationData("Media Blitz", "Media Blitz: Science Facility", SC2WOL_LOC_ID_OFFSET + 2004), LocationData("Media Blitz", "Beat Media Blitz", None), LocationData("Piercing the Shroud", "Piercing the Shroud: Facility Escape", SC2WOL_LOC_ID_OFFSET + 2100), LocationData("Piercing the Shroud", "Piercing the Shroud: Holding Cell Relic", SC2WOL_LOC_ID_OFFSET + 2101), LocationData("Piercing the Shroud", "Piercing the Shroud: Brutalisk Relic", SC2WOL_LOC_ID_OFFSET + 2102), LocationData("Piercing the Shroud", "Piercing the Shroud: First Escape Relic", SC2WOL_LOC_ID_OFFSET + 2103), LocationData("Piercing the Shroud", "Piercing the Shroud: Second Escape Relic", SC2WOL_LOC_ID_OFFSET + 2104), LocationData("Piercing the Shroud", "Piercing the Shroud: Brutalisk ", SC2WOL_LOC_ID_OFFSET + 2105), LocationData("Piercing the Shroud", "Beat Piercing the Shroud", None), LocationData("Whispers of Doom", "Whispers of Doom: Void Seeker Escape", SC2WOL_LOC_ID_OFFSET + 2200), LocationData("Whispers of Doom", "Whispers of Doom: First Hatchery", SC2WOL_LOC_ID_OFFSET + 2201), LocationData("Whispers of Doom", "Whispers of Doom: Second Hatchery", SC2WOL_LOC_ID_OFFSET + 2202), LocationData("Whispers of Doom", "Whispers of Doom: Third Hatchery", SC2WOL_LOC_ID_OFFSET + 2203), LocationData("Whispers of Doom", "Beat Whispers of Doom", None), LocationData("A Sinister Turn", "A Sinister Turn: Preservers Freed", SC2WOL_LOC_ID_OFFSET + 2300, lambda state: state._sc2wol_has_protoss_medium_units(world, player)), LocationData("A Sinister Turn", "A Sinister Turn: Robotics Facility", SC2WOL_LOC_ID_OFFSET + 2301), LocationData("A Sinister Turn", "A Sinister Turn: Dark Shrine", SC2WOL_LOC_ID_OFFSET + 2302), LocationData("A Sinister Turn", "A Sinister Turn: Templar Archives", SC2WOL_LOC_ID_OFFSET + 2303, lambda state: state._sc2wol_has_protoss_common_units(world, player)), LocationData("A Sinister Turn", "Beat A Sinister Turn", None, lambda state: state._sc2wol_has_protoss_medium_units(world, player)), LocationData("Echoes of the Future", "Echoes of the Future: Overmind", SC2WOL_LOC_ID_OFFSET + 2400), LocationData("Echoes of the Future", "Echoes of the Future: Close Obelisk", SC2WOL_LOC_ID_OFFSET + 2401), LocationData("Echoes of the Future", "Echoes of the Future: West Obelisk", SC2WOL_LOC_ID_OFFSET + 2402), LocationData("Echoes of the Future", "Beat Echoes of the Future", None), LocationData("In Utter Darkness", "In Utter Darkness: Kills", SC2WOL_LOC_ID_OFFSET + 2500), LocationData("In Utter Darkness", "In Utter Darkness: Protoss Archive", SC2WOL_LOC_ID_OFFSET + 2501), LocationData("In Utter Darkness", "In Utter Darkness: Defeat", SC2WOL_LOC_ID_OFFSET + 2502), LocationData("In Utter Darkness", "Beat In Utter Darkness", None), LocationData("Gates of Hell", "Gates of Hell: Nydus Worms", SC2WOL_LOC_ID_OFFSET + 2600), LocationData("Gates of Hell", "Gates of Hell: Large Army", SC2WOL_LOC_ID_OFFSET + 2601), LocationData("Gates of Hell", "Beat Gates of Hell", None), LocationData("Belly of the Beast", "Belly of the Beast: Extract", SC2WOL_LOC_ID_OFFSET + 2700), LocationData("Belly of the Beast", "Belly of the Beast: First Charge", SC2WOL_LOC_ID_OFFSET + 2701), LocationData("Belly of the Beast", "Belly of the Beast: Second Charge", SC2WOL_LOC_ID_OFFSET + 2702), LocationData("Belly of the Beast", "Belly of the Beast: Third Charge", SC2WOL_LOC_ID_OFFSET + 2703), LocationData("Belly of the Beast", "Beat Belly of the Beast", None), LocationData("Shatter the Sky", "Shatter the Sky: Platform Destroyed", SC2WOL_LOC_ID_OFFSET + 2800), LocationData("Shatter the Sky", "Shatter the Sky: Close Coolant Tower", SC2WOL_LOC_ID_OFFSET + 2801), LocationData("Shatter the Sky", "Shatter the Sky: Northwest Coolant Tower", SC2WOL_LOC_ID_OFFSET + 2802), LocationData("Shatter the Sky", "Shatter the Sky: Southeast Coolant Tower", SC2WOL_LOC_ID_OFFSET + 2803), LocationData("Shatter the Sky", "Shatter the Sky: Southwest Coolant Tower", SC2WOL_LOC_ID_OFFSET + 2804), LocationData("Shatter the Sky", "Shatter the Sky: Leviathan", SC2WOL_LOC_ID_OFFSET + 2805), LocationData("Shatter the Sky", "Beat Shatter the Sky", None), LocationData("All-In", "All-In: Victory", None) ] return tuple(location_table)