import bsdiff4 import yaml import os import lzma import hashlib from typing import Tuple, Optional import Utils from Rom import JAP10HASH, read_rom base_rom_bytes = None def get_base_rom_bytes(file_name: str = None) -> bytes: global base_rom_bytes if not base_rom_bytes: options = Utils.get_options() if not file_name: file_name = options["general_options"]["rom_file"] if not os.path.exists(file_name): file_name = Utils.local_path(file_name) base_rom_bytes = bytes(read_rom(open(file_name, "rb"))) basemd5 = hashlib.md5() basemd5.update(base_rom_bytes) if JAP10HASH != basemd5.hexdigest(): raise Exception('Supplied Base Rom does not match known MD5 for JAP(1.0) release. ' 'Get the correct game and version, then dump it') return base_rom_bytes def generate_patch(rom: bytes, metadata=None) -> bytes: if metadata is None: metadata = {} patch = bsdiff4.diff(get_base_rom_bytes(), rom) patch = yaml.dump({"meta": metadata, "patch": patch}) return patch.encode(encoding="utf-8-sig") def create_patch_file(rom_file_to_patch: str, server: str = "") -> str: bytes = generate_patch(load_bytes(rom_file_to_patch), { "server": server}) # allow immediate connection to server in multiworld. Empty string otherwise target = os.path.splitext(rom_file_to_patch)[0] + ".bmbp" write_lzma(bytes, target) return target def create_rom_file(patch_file) -> Tuple[dict, str]: data = Utils.parse_yaml(lzma.decompress(load_bytes(patch_file)).decode("utf-8-sig")) patched_data = bsdiff4.patch(get_base_rom_bytes(), data["patch"]) target = os.path.splitext(patch_file)[0] + ".sfc" with open(target, "wb") as f: f.write(patched_data) return data["meta"], target def load_bytes(path: str): with open(path, "rb") as f: return f.read() def write_lzma(data: bytes, path: str): with lzma.LZMAFile(path, 'wb') as f: f.write(data) if __name__ == "__main__": ipv4 = Utils.get_public_ipv4() import sys for rom in sys.argv: if rom.endswith(".sfc"): print(f"Creating patch for {rom}") result = create_patch_file(rom, ipv4) print(f"Created patch {result}")