import importlib import os __all__ = {"lookup_any_item_id_to_name", "lookup_any_location_id_to_name", "network_data_package", "AutoWorldRegister"} # import all submodules to trigger AutoWorldRegister world_folders = [] for file in os.scandir(os.path.dirname(__file__)): if file.is_dir(): world_folders.append(file.name) world_folders.sort() for world in world_folders: importlib.import_module(f".{world}", "worlds") from .AutoWorld import AutoWorldRegister lookup_any_item_id_to_name = {} lookup_any_location_id_to_name = {} games = {} for world_name, world in AutoWorldRegister.world_types.items(): games[world_name] = { "item_name_to_id" : world.item_name_to_id, "location_name_to_id": world.location_name_to_id, "version": world.data_version, # seems clients don't actually want this. Keeping it here in case someone changes their mind. # "item_name_groups": {name: tuple(items) for name, items in world.item_name_groups.items()} } lookup_any_item_id_to_name.update(world.item_id_to_name) lookup_any_location_id_to_name.update(world.location_id_to_name) network_data_package = { "version": sum(world.data_version for world in AutoWorldRegister.world_types.values()), "games": games, } # Set entire datapackage to version 0 if any of them are set to 0 if any(not world.data_version for world in AutoWorldRegister.world_types.values()): network_data_package["version"] = 0 import logging logging.warning(f"Datapackage is in custom mode. Custom Worlds: " f"{[world for world in AutoWorldRegister.world_types.values() if not world.data_version]}")