from test.TestBase import WorldTestBase from worlds.dark_souls_3.Items import item_dictionary from worlds.dark_souls_3.Locations import location_tables from worlds.dark_souls_3.Bosses import all_bosses class DarkSouls3Test(WorldTestBase): game = "Dark Souls III" def testLocationDefaultItems(self): for locations in location_tables.values(): for location in locations: if location.default_item_name: self.assertIn(location.default_item_name, item_dictionary) def testLocationsUnique(self): names = set() for locations in location_tables.values(): for location in locations: self.assertNotIn(location.name, names) names.add(location.name) def testBossLocations(self): all_locations = {location.name for locations in location_tables.values() for location in locations} for boss in all_bosses: for location in boss.locations: self.assertIn(location, all_locations)